Simple and easy to play casual games are flooding the mobile gaming market and are best-sellers in mobile game charts of several cellphone network operators. Most of the produced titles are the mobile version of videogames developed in 80s and 90s, which were very simple and easy to play. In this paper we focus on adventure and movie games, a genre simple, easy to play and very popular in the past. We propose a software architecture to easily produce full-motion adventure games for the mobile scenario, so to potentially transform any modern cellphone into an adventure game console. The produced games are portable and protected against un-authorized usage. The feasibility of our approach is shown through a prototype player and through an eva...