This paper discusses a training-based comparison of two mixed reality military trainers utilizing simulation elements that are categorized on different areas of the virtuality continuum. The comparison encompassed exposing subject matter experts (SMEs) to the training systems. Independent groups of SMEs interacted with each system through conducting expert system evaluations. Independent groups of military officers experienced each system for call for fire/close air support training. Following these exposures, participants were queried on the constructs of simulator sickness, training utility, simulator fidelity, usability, and immersion. The results are contrasted and discussed. The outcomes of this comparison serve to promote discussion a...
The U.S. military continues to develop and expand its use of simulation-based aviation training. Whi...
Highly trained soldiers are essential for successful military missions. Soldiers have to be optimall...
Measure twice, cut once. Although applicable to all areas of human factors research, the old adage i...
Military organizations worldwide continue to invest heavily in research, development, and fielding o...
The United States Army continues to develop new and effective ways to use simulation for training. O...
ABSTRACT Prior paradigms for Marine Corps training are established in the context of live, virtual a...
As emerging technologies continue to modernize battlefield systems, the use of Mixed Reality (MR) tr...
A Call for Fire is a complex task requiring specialized training and is performed by a Joint Forward...
Measure twice, cut once. Although applicable to all areas of human factors research, the old adage i...
Simulation-based training has seen an increased use of extended reality, that is, augmented reality ...
Nothing replaces the importance of the sweat, blood and tears of a live simulated training experienc...
Recent military research has examined the use of synthetic simulators employing new digital technolo...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
The use of simulation technologies in Warfighter training will need to increase as resource constrai...
Research on the use of virtual simulation to train Soldiers and leaders in small dismounted units ha...
The U.S. military continues to develop and expand its use of simulation-based aviation training. Whi...
Highly trained soldiers are essential for successful military missions. Soldiers have to be optimall...
Measure twice, cut once. Although applicable to all areas of human factors research, the old adage i...
Military organizations worldwide continue to invest heavily in research, development, and fielding o...
The United States Army continues to develop new and effective ways to use simulation for training. O...
ABSTRACT Prior paradigms for Marine Corps training are established in the context of live, virtual a...
As emerging technologies continue to modernize battlefield systems, the use of Mixed Reality (MR) tr...
A Call for Fire is a complex task requiring specialized training and is performed by a Joint Forward...
Measure twice, cut once. Although applicable to all areas of human factors research, the old adage i...
Simulation-based training has seen an increased use of extended reality, that is, augmented reality ...
Nothing replaces the importance of the sweat, blood and tears of a live simulated training experienc...
Recent military research has examined the use of synthetic simulators employing new digital technolo...
There is a growing interest in the Canadian Army for using off-the-shelf computer games in training ...
The use of simulation technologies in Warfighter training will need to increase as resource constrai...
Research on the use of virtual simulation to train Soldiers and leaders in small dismounted units ha...
The U.S. military continues to develop and expand its use of simulation-based aviation training. Whi...
Highly trained soldiers are essential for successful military missions. Soldiers have to be optimall...
Measure twice, cut once. Although applicable to all areas of human factors research, the old adage i...