In this three part series, four professors who teach graduate level courses on the design of instructional video games discuss their perspectives on preparing instructional designers to optimize game-based learning. Part I set the context for the series and one of four panelists discussed what he believes instructional designers should know about instructional game design. In Part II, two faculty members who teach courses on instructional game design presented their perspectives on preparing instructional designers for game-based learning. Part III presents a fourth perspective along with conclusion that contrasts the four views posited in Parts I-III. © 2010 Springer Science+Business Media, Inc
This dissertation proposal begins with a discussion about how the education of game programmers was ...
Current approaches to the design of games for learning can be roughly divided into two main camps: o...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
In this three part series, four professors who teach graduate level courses on the design of instruc...
In this three part series, four professors who teach graduate level courses on the design of instruc...
As noted in part I of this article (published in TechTrends 54(3)), advances in technology continue ...
As noted in part I of this article (published in TechTrends 54(3)), advances in technology continue ...
As noted in part I of this article (published in TechTrends 54(3)), advances in technology continue ...
Engagement in game design tasks can help preservice teachers develop pedagogical and technical skill...
Over the past 20 years, instructional designers in the Learning Games Lab at New Mexico State Univer...
Over the past 20 years, instructional designers in the Learning Games Lab at New Mexico State Univer...
Over the past 20 years, instructional designers in the Learning Games Lab at New Mexico State Univer...
Fields within education and training have been exploring the use of educational computer-based games...
It is argued that we are witnessing a paradigmatic shift toward constructionist gaming in which stud...
Abstract: Instructional designers frequently attempt to mimic the design of popular and commercially...
This dissertation proposal begins with a discussion about how the education of game programmers was ...
Current approaches to the design of games for learning can be roughly divided into two main camps: o...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
In this three part series, four professors who teach graduate level courses on the design of instruc...
In this three part series, four professors who teach graduate level courses on the design of instruc...
As noted in part I of this article (published in TechTrends 54(3)), advances in technology continue ...
As noted in part I of this article (published in TechTrends 54(3)), advances in technology continue ...
As noted in part I of this article (published in TechTrends 54(3)), advances in technology continue ...
Engagement in game design tasks can help preservice teachers develop pedagogical and technical skill...
Over the past 20 years, instructional designers in the Learning Games Lab at New Mexico State Univer...
Over the past 20 years, instructional designers in the Learning Games Lab at New Mexico State Univer...
Over the past 20 years, instructional designers in the Learning Games Lab at New Mexico State Univer...
Fields within education and training have been exploring the use of educational computer-based games...
It is argued that we are witnessing a paradigmatic shift toward constructionist gaming in which stud...
Abstract: Instructional designers frequently attempt to mimic the design of popular and commercially...
This dissertation proposal begins with a discussion about how the education of game programmers was ...
Current approaches to the design of games for learning can be roughly divided into two main camps: o...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...