In this thesis, we first consider a pricing problem of links in networks. We prove inapproximability results and develop approximation algorithms with approximation guarantees that are best possible. Secondly, given a network where each edge has a certain probability of existence, we want to determine the path that has the highest probability of being the shortest path. We prove hardness results and develop a Monte Carlo-type algorithm that, with high probability, returns the correct path. Next, we examine the problem of scheduling jobs on related machines while minimizing the sum of completion times. The approximation guarantee of a simple greedy algorithm is the same as the price of anarchy (PoA) of a game-theoretic version of the problem...
Network resource allocation problems have traditionally been approached from an optimization perspec...
We consider the problem of designing network cost-sharing protocols with good equilibria under uncer...
We first consider the K-user(player) resource allocation problem when the resources or strategies ar...
In this thesis, we first consider a pricing problem of links in networks. We prove inapproximability...
Abstract—This paper explains when and how communication and computational lower bounds for algorithm...
Many algorithms, that are originally designed without explicitly considering incentive properties, a...
The algorithmic requirements for dominant strategy incentive compatibility, or truthfulness, are wel...
Network pricing games provide a framework for modeling real-world settings with two types of strateg...
Many algorithms that are originally designed without explicitly considering incentive properties are...
We study the design of price mechanisms for communication network problems in which a user's utility...
We study Nash equilibria in the setting of network creation games introduced recently by Fabrikant, ...
Abstract. Algorithmic mechanism design is an important area between computer science and economics. ...
The Internet has emerged as perhaps the most important network in modern computing, but rather mirac...
Consider a communication network represented by a directed graph G=(V,E) of n nodes and m edges. Ass...
We study the problem of minimizing the maximum latency of flows in networks with congestion. We show...
Network resource allocation problems have traditionally been approached from an optimization perspec...
We consider the problem of designing network cost-sharing protocols with good equilibria under uncer...
We first consider the K-user(player) resource allocation problem when the resources or strategies ar...
In this thesis, we first consider a pricing problem of links in networks. We prove inapproximability...
Abstract—This paper explains when and how communication and computational lower bounds for algorithm...
Many algorithms, that are originally designed without explicitly considering incentive properties, a...
The algorithmic requirements for dominant strategy incentive compatibility, or truthfulness, are wel...
Network pricing games provide a framework for modeling real-world settings with two types of strateg...
Many algorithms that are originally designed without explicitly considering incentive properties are...
We study the design of price mechanisms for communication network problems in which a user's utility...
We study Nash equilibria in the setting of network creation games introduced recently by Fabrikant, ...
Abstract. Algorithmic mechanism design is an important area between computer science and economics. ...
The Internet has emerged as perhaps the most important network in modern computing, but rather mirac...
Consider a communication network represented by a directed graph G=(V,E) of n nodes and m edges. Ass...
We study the problem of minimizing the maximum latency of flows in networks with congestion. We show...
Network resource allocation problems have traditionally been approached from an optimization perspec...
We consider the problem of designing network cost-sharing protocols with good equilibria under uncer...
We first consider the K-user(player) resource allocation problem when the resources or strategies ar...