The fast evolution of Computer Graphics, Animation and the Internet have enabled a novel concept: the Metaverse. It can be defined as a complex network of connected 3D virtual worlds, providing services and functions the real world cannot typically provide. In the Metaverse, virtual Artificial Intelligence (AI) driven Virtual Humans (VH) can help this process by shaping the user’s experiences in many ways [1]. VHs have been employed in many fields such as education, healthcare, technology, entertainment etc. However, one of the most significant barriers to the utilization of VHs technology is highly specialized programming and animation knowledge, as well as the effort required to develop realistic VH appearances [2]. We propose a novel met...
As human beings, we are so used to interacting with each other that any world without humans would f...
An encounter with a virtual person can be one of the most compelling experiences in immersive virtua...
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulatio...
YesAdvances in computer animation techniques have spurred increasing levels of realism and movemen...
want to be able to create virtual humans that look, commu-nicate, and behave like real people as muc...
Virtual characters offer a great potential as intuitive man-machine interface, because they allow si...
Virtual humans are computer-generated characters designed to look and behave like real people. Studi...
Virtual Reality (VR) has a huge potential in Business and Psychology. The related technologies are ...
This paper examines the effective deployment of conversational agents in virtual worlds from the per...
As human beings, we are so used to interacting with each other that any world without humans would f...
In this paper, we will present a look at the current state of the art in human-computer interface te...
Virtual human is widely employed in various industries, including personal assistance, intelligent c...
As human beings, we are so used to interacting with each other that any world without humans would f...
Virtual reality exposure therapy (VRET) is already used for treatment of phobias like fear of flying...
As human beings, we are so used to interacting with each other that any world without humans would f...
As human beings, we are so used to interacting with each other that any world without humans would f...
An encounter with a virtual person can be one of the most compelling experiences in immersive virtua...
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulatio...
YesAdvances in computer animation techniques have spurred increasing levels of realism and movemen...
want to be able to create virtual humans that look, commu-nicate, and behave like real people as muc...
Virtual characters offer a great potential as intuitive man-machine interface, because they allow si...
Virtual humans are computer-generated characters designed to look and behave like real people. Studi...
Virtual Reality (VR) has a huge potential in Business and Psychology. The related technologies are ...
This paper examines the effective deployment of conversational agents in virtual worlds from the per...
As human beings, we are so used to interacting with each other that any world without humans would f...
In this paper, we will present a look at the current state of the art in human-computer interface te...
Virtual human is widely employed in various industries, including personal assistance, intelligent c...
As human beings, we are so used to interacting with each other that any world without humans would f...
Virtual reality exposure therapy (VRET) is already used for treatment of phobias like fear of flying...
As human beings, we are so used to interacting with each other that any world without humans would f...
As human beings, we are so used to interacting with each other that any world without humans would f...
An encounter with a virtual person can be one of the most compelling experiences in immersive virtua...
Over the last 15 years, a virtual revolution has taken place in the use of Virtual Reality simulatio...