Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semi-regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this survey we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrisation and remeshing
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Besides triangle meshes, quadrilateral meshes are the most prominent discrete representation of surf...
Surface representations are integral to computer graphics. There are many common types of surface re...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
International audienceTriangle meshes have been nearly ubiquitous in computer graphics, and a large ...
International audienceTriangle meshes have been nearly ubiquitous in computer graphics, and a large ...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Besides triangle meshes, quadrilateral meshes are the most prominent discrete representation of surf...
Surface representations are integral to computer graphics. There are many common types of surface re...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
International audienceTriangle meshes have been nearly ubiquitous in computer graphics, and a large ...
International audienceTriangle meshes have been nearly ubiquitous in computer graphics, and a large ...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Besides triangle meshes, quadrilateral meshes are the most prominent discrete representation of surf...
Surface representations are integral to computer graphics. There are many common types of surface re...