We consider repeated coalitional TU games characterized by unknown but bounded and time-varying coalitions' values. We build upon the assumption that the Game Designer uses a vague measure of the extra reward that each coalition has received up to the current time to learn on how to re-adjust the allocations among the players. As main result, we present an allocation rule based on the extra reward variable that converges with probability one to the core of the long-run average game. Analogies with stochastic stability theory are put in evidence
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
We consider repeated coalitional TU games characterized by unknown but bounded and time-varying coal...
We consider repeated coalitional TU games characterized by unknown but bounded and time-varying coal...
Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unk...
Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unk...
This paper considers a dynamic game with transferable utilities (TU), where the characteristic funct...
Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unk...
Classical cooperative game theory is no longer a suitable tool for those situations where the values...
Classical cooperative game theory is no longer a suitable tool for those situations where the values...
This paper considers a dynamic game with transferable utilities (TU), where the characteristic funct...
We consider a sequence of transferable utility (TU) games where, at each time, the characteristic fu...
Classical cooperative game theory is no longer a suitable tool for those situations where the value...
We consider a sequence of transferable utility (TU) games where, at each time, the characteristic ...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
We consider repeated coalitional TU games characterized by unknown but bounded and time-varying coal...
We consider repeated coalitional TU games characterized by unknown but bounded and time-varying coal...
Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unk...
Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unk...
This paper considers a dynamic game with transferable utilities (TU), where the characteristic funct...
Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unk...
Classical cooperative game theory is no longer a suitable tool for those situations where the values...
Classical cooperative game theory is no longer a suitable tool for those situations where the values...
This paper considers a dynamic game with transferable utilities (TU), where the characteristic funct...
We consider a sequence of transferable utility (TU) games where, at each time, the characteristic fu...
Classical cooperative game theory is no longer a suitable tool for those situations where the value...
We consider a sequence of transferable utility (TU) games where, at each time, the characteristic ...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...
In this paper we investigate robustness and dynamics for coalitional games with transferable utiliti...