This study explore how different forms of embodied experiences in virtual reality can be explained. Virtual reality (VR) is a quickly emerging, although understudied field that in the last decade have come to take a bigger and bigger part in everyone’s daily life. With the rise of virtual reality new possibilities for social platforms in VR have emerged, one of these is the virtual world of VRChat. This paper aims to give an introduction to the world of VRChat, through looking at how different embodied practises take place in it. It is based on a two-month long ethnographic fieldwork in the world of VRChat, following at a group of around 20 individuals scattered around the world and their experiences of embodiment in VRChat. This paper look...
From the earliest days of video game studies as a field, and before - with discussions of virtual re...
International audienceIn this paper, we explore the influence of sharing a virtual environment with ...
International audienceIn this paper, we explore the influence of sharing a virtual environment with ...
This study explore how different forms of embodied experiences in virtual reality can be explained. ...
What meanings do actors attach to their avatars in virtual reality platforms? How does a person’s re...
VRChat is a popular social virtual reality (VR) application with a strong user base and count less v...
VRChat is a popular social virtual reality (VR) application with a strong user base and count less v...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
Social VR expresses human subjectivities on multiple scales, from within its computational structure...
The notion of embodiment in virtual reality as a culmination between the sense of self-location, sen...
The notion of embodiment in virtual reality as a culmination between the sense of self-location, sen...
From the earliest days of video game studies as a field, and before - with discussions of virtual re...
International audienceIn this paper, we explore the influence of sharing a virtual environment with ...
International audienceIn this paper, we explore the influence of sharing a virtual environment with ...
This study explore how different forms of embodied experiences in virtual reality can be explained. ...
What meanings do actors attach to their avatars in virtual reality platforms? How does a person’s re...
VRChat is a popular social virtual reality (VR) application with a strong user base and count less v...
VRChat is a popular social virtual reality (VR) application with a strong user base and count less v...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
Virtual Reality (VR) is considered the next major communication tool and its potential has been desc...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
Social VR expresses human subjectivities on multiple scales, from within its computational structure...
The notion of embodiment in virtual reality as a culmination between the sense of self-location, sen...
The notion of embodiment in virtual reality as a culmination between the sense of self-location, sen...
From the earliest days of video game studies as a field, and before - with discussions of virtual re...
International audienceIn this paper, we explore the influence of sharing a virtual environment with ...
International audienceIn this paper, we explore the influence of sharing a virtual environment with ...