The intensity of playing online games can have an impact on the behavior and emotional development of children where it is very important for children to establish interactions and relationships with other individuals. This study aims to determine the effect of using online games on the development of children's behavior and emotions at MI Tarbiyatul Huda Malang. This study uses quantitative research with the type of survey research. The variables in this study were the intensity of playing online games (independent variable), the development of children's behavior and emotions (dependent variables 1 and 2). The sample of this study amounted to 66 students. The data analysis technique used MANOVA analysis to determine whether there was an i...
The internet offers a lot of convenience and comfort in human civilization. This can at least be see...
Online games are played through internet connection on various devices, either alone or collaborativ...
Online games reduce the positive activity that children should be living at their age of development...
One of the causes of low emotional intelligence is playing online games. Emotional intelligence is t...
ABSTRACT The rapid development of the times has caused various fields to experience an increase, one...
Penelitian ini bertujuan untuk mengetahui ada tidaknya hubungan antara intensitas bermain game onlin...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
This study aims to determine the relationship between the intensity of the use of online games with ...
Penelitian ini didistribusikan oleh fenomena tingginya tingkat bermain game online di kalangan siswa...
Penelitian ini dimaksudkan untuk mengetahui perilaku yang ditimbulkan dari kecanduan bermaian online...
Prosocial behavior was expected to grow and develop in students. In fact there were still students w...
Penelitian ini dilatarbelakangi oleh tingginya intensitas bermain game online pada anak usia sekolah...
The phenomenon of playing online games among the public is an entertainment need that is easily acce...
Penelitian ini dilaksanakan pada bulan Mei-Juni 2017. Penelitian ini adalah penelitian kualitatif. S...
The purpose of this study was to determine the effect of online games on the behavior of students at...
The internet offers a lot of convenience and comfort in human civilization. This can at least be see...
Online games are played through internet connection on various devices, either alone or collaborativ...
Online games reduce the positive activity that children should be living at their age of development...
One of the causes of low emotional intelligence is playing online games. Emotional intelligence is t...
ABSTRACT The rapid development of the times has caused various fields to experience an increase, one...
Penelitian ini bertujuan untuk mengetahui ada tidaknya hubungan antara intensitas bermain game onlin...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
This study aims to determine the relationship between the intensity of the use of online games with ...
Penelitian ini didistribusikan oleh fenomena tingginya tingkat bermain game online di kalangan siswa...
Penelitian ini dimaksudkan untuk mengetahui perilaku yang ditimbulkan dari kecanduan bermaian online...
Prosocial behavior was expected to grow and develop in students. In fact there were still students w...
Penelitian ini dilatarbelakangi oleh tingginya intensitas bermain game online pada anak usia sekolah...
The phenomenon of playing online games among the public is an entertainment need that is easily acce...
Penelitian ini dilaksanakan pada bulan Mei-Juni 2017. Penelitian ini adalah penelitian kualitatif. S...
The purpose of this study was to determine the effect of online games on the behavior of students at...
The internet offers a lot of convenience and comfort in human civilization. This can at least be see...
Online games are played through internet connection on various devices, either alone or collaborativ...
Online games reduce the positive activity that children should be living at their age of development...