Loop tiling is a loop transformation widely used to improve spatial and temporal data locality, to increase computation granularity, and to enable blocking algorithms, which are particularly useful when offloading kernels on computing units with smaller memories. When caches are not available or used, data transfers and local storage must be software-managed, and some useless remote communications can be avoided by exploiting data reuse between tiles. An important parameter of tiling is the sizes of the tiles, which impact the size of the required local memory. However, for most analyses involving several tiles, which is the case for inter-tile data reuse, the tile sizes induce non-linear constraints, unless they are numerical constants. T...