International audienceModeling from silhouettes is a popular and useful topic in computer vision. Many methods exist to compute the surface of the visual hull from silhouettes, but few address the problem of ensuring good topological properties of the surface, such as manifoldness. This article provides an efficient algorithm to compute such a surface in the form of a polyhedral mesh. It relies on a small number of geometric operations to compute a visual hull polyhedron in a single pass. Such simplicity enables the algorithm to combine the advantages of being fast, producing pixel-exact surfaces, and repeatably yield manifold and watertight polyhedra in general experimental conditions with real data, as verified with all datasets tested. T...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
International audienceThis paper presents a method for computing the visual hull that is based on tw...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
National audienceWe propose an exact method for efficiently and robustly computing the visual hull o...
Article dans revue scientifique avec comité de lecture.Recognizing 3D objects from their 2D silhouet...
International audienceThis paper addresses the problem of computing visual hulls from image contours...
Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the ...
In this paper, we describe an efficient image-based approach to computing and shading visual hulls f...
Geometric silhouettes are arcs on a surface representation that separate front-facing regions from b...
Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the ...
International audienceShape from silhouette methods are extensively used to model dynamic and non-ri...
Finding and displaying silhouette edges is important in applications ranging from computer vision to...
International audienceThis paper addresses the problem of computing visual hulls from image contours...
In this paper we introduce an algorithm for the creation of polyhedral approximations for objects re...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
International audienceThis paper presents a method for computing the visual hull that is based on tw...
International audienceModeling from silhouettes is a popular and useful topic in computer vision. Ma...
National audienceWe propose an exact method for efficiently and robustly computing the visual hull o...
Article dans revue scientifique avec comité de lecture.Recognizing 3D objects from their 2D silhouet...
International audienceThis paper addresses the problem of computing visual hulls from image contours...
Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the ...
In this paper, we describe an efficient image-based approach to computing and shading visual hulls f...
Geometric silhouettes are arcs on a surface representation that separate front-facing regions from b...
Shape-from-silhouettes algorithms use either a surface or a volumetric approach. A problem with the ...
International audienceShape from silhouette methods are extensively used to model dynamic and non-ri...
Finding and displaying silhouette edges is important in applications ranging from computer vision to...
International audienceThis paper addresses the problem of computing visual hulls from image contours...
In this paper we introduce an algorithm for the creation of polyhedral approximations for objects re...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
AbstractSilhouettes of polyhedra are an important primitive in application areas such as machine vis...
International audienceThis paper presents a method for computing the visual hull that is based on tw...