We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, responsive to their actions, and delivering different information in different areas of the workspace. Our contributions include a set of specialized interactive illustrative techniques able to provide different contextual information in different areas of the display, as well as an out-of-core CUDA based raycasting engine with a number of improvements over current GPU volume raycasters. The possibilities of the system are demonstrated by the multi-user interactive exploration of 64GVoxels datasets on a 35MPixel light field display driven by a cluster of PCs.1037-1047Pubb...
With the fast increase in computing power, numerical simulations of physical phenomena can nowadays ...
We present an efficient approach for end-to-end out-of-core construction and interactive inspection ...
Abstract: We present a framework to interactively volume-render three-dimensional data cubes using d...
In this contribution, we report on specialized out-of-core multiresolution real-time rendering syste...
We report on a multiresolution rendering system driving light field displays based on a specially ar...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light fiel...
Three-dimensional volume data is routinely produced, at increasingly high spatial resolution, in com...
We report on a virtual environment for natural immersive exploration of extremely detailed surface m...
We present a prototype medical data visualization system exploiting a light field display and custom...
Abstract—We propose several interactive global illumination techniques for a diverse set of massive ...
This paper presents a prototype medical data visualization system exploiting a light field display a...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
We report on a multiresolution rendering system driving light field displays based on a specially ar...
In contrast to projection-based systems, large, high resolution multi-display systems offer a high p...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
With the fast increase in computing power, numerical simulations of physical phenomena can nowadays ...
We present an efficient approach for end-to-end out-of-core construction and interactive inspection ...
Abstract: We present a framework to interactively volume-render three-dimensional data cubes using d...
In this contribution, we report on specialized out-of-core multiresolution real-time rendering syste...
We report on a multiresolution rendering system driving light field displays based on a specially ar...
We present a GPU accelerated volume ray casting system interactively driving a multi-user light fiel...
Three-dimensional volume data is routinely produced, at increasingly high spatial resolution, in com...
We report on a virtual environment for natural immersive exploration of extremely detailed surface m...
We present a prototype medical data visualization system exploiting a light field display and custom...
Abstract—We propose several interactive global illumination techniques for a diverse set of massive ...
This paper presents a prototype medical data visualization system exploiting a light field display a...
This survey gives an overview of the current state of the art in GPU techniques for interactive larg...
We report on a multiresolution rendering system driving light field displays based on a specially ar...
In contrast to projection-based systems, large, high resolution multi-display systems offer a high p...
International audienceWe propose a new approach to efficiently render large volumetric data sets. Th...
With the fast increase in computing power, numerical simulations of physical phenomena can nowadays ...
We present an efficient approach for end-to-end out-of-core construction and interactive inspection ...
Abstract: We present a framework to interactively volume-render three-dimensional data cubes using d...