Neural rendering is a new and developing field where computer graphics and deep learning techniques are combined to generate photo-realistic images using deep neural networks. In particular, Neural Radiance Fields (NeRF) is able to synthesise novel views of a scene with unprecedented quality by fitting a Multi-Layer Perceptron (MLP) to RGB images. However, training this network requires plenty of time and computation even on modern GPUs, making this new technology hardly employable on practical specialized applications. In this project, we show that employing the known depth of the scene as an additional supervision during the training, and starting from pre-trained weights of other scene with similar setups, instead of from scratch,...
The Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene usin...
Trabajo presentado en la IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), cele...
===Benchmarking blind deconvolution algorithms=== We have built a dataset, that made it possible t...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Learning a 3D representation of a scene has been a challenging problem for decades in computer visio...
Virtualization of 3D world remains a challenge, as a standardized technique has yet to emerge. Neura...
We present a super-fast convergence approach to reconstructing the per-scene radiance field from a s...
Abstract. This paper presents some experiments on the use of an alternative technique, Nerf, based o...
Neural Radiance Fields (NeRF) has emerged as the state-of-the-art method for novel view generation o...
Neural radiance fields (NeRF) based solutions for novel view synthesis can achieve state of the art ...
NeRF-based techniques fit wide and deep multi-layer perceptrons (MLPs) to a continuous radiance fiel...
© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
This dissertation explores the synthesis of novel views of complex scenes through the optimization o...
The optical implementation of neural networks can be realized by storing the weights in holograms wi...
The Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene usin...
Trabajo presentado en la IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), cele...
===Benchmarking blind deconvolution algorithms=== We have built a dataset, that made it possible t...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multila...
Learning a 3D representation of a scene has been a challenging problem for decades in computer visio...
Virtualization of 3D world remains a challenge, as a standardized technique has yet to emerge. Neura...
We present a super-fast convergence approach to reconstructing the per-scene radiance field from a s...
Abstract. This paper presents some experiments on the use of an alternative technique, Nerf, based o...
Neural Radiance Fields (NeRF) has emerged as the state-of-the-art method for novel view generation o...
Neural radiance fields (NeRF) based solutions for novel view synthesis can achieve state of the art ...
NeRF-based techniques fit wide and deep multi-layer perceptrons (MLPs) to a continuous radiance fiel...
© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
This dissertation explores the synthesis of novel views of complex scenes through the optimization o...
The optical implementation of neural networks can be realized by storing the weights in holograms wi...
The Neural Radiance Fields (NeRF) is a popular view synthesis technique that represents a scene usin...
Trabajo presentado en la IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), cele...
===Benchmarking blind deconvolution algorithms=== We have built a dataset, that made it possible t...