This document is the support of a SIGGRAPH 2007 course.In the last years triangle meshes have become increasingly popular and are nowadays intensively used in many different areas of computer graphics and geometry processing. In classical CAGD irregular triangle meshes developed into a valuable alternative to traditional spline surfaces, since their conceptual simplicity allows for more flexible and highly efficient processing. Moreover, the consequent use of triangle meshes as surface representation avoids error-prone conversions, e.g., from CAD surfaces to mesh-based input data of numerical simulations. Besides classical geometric modeling, other major areas frequently employing triangle meshes are computer games and movie production. In ...
Due to the focus of popular graphic accelerators, triangle meshes remain the primary representation ...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
International audienceGeometry processing, or mesh processing, is a fast-growing area of research th...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
Polygonal meshes are a common way of representing three dimensional surface models in many different...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
International audiencePolyhedral meshes are used for visualization, computer graphics or geometric m...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
Due to the focus of popular graphic accelerators, triangle meshes remain the primary representation ...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
International audienceGeometry processing, or mesh processing, is a fast-growing area of research th...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
In the last years triangle meshes have become increasingly popular and are nowad ays intensively use...
Polygonal meshes are a common way of representing three dimensional surface models in many different...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
International audiencePolyhedral meshes are used for visualization, computer graphics or geometric m...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
While traditional computer aided design (CAD) is mainly based on piecewise polynomial surface repres...
Due to the focus of popular graphic accelerators, triangle meshes remain the primary representation ...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structure...