This thesis details the integration of a common collaboration technique, desktop sharing, into a virtual world environment. Previous literature shows no intersection between these fields. This thesis will illustrate that existing collaboration technology can be integrated into virtual worlds with a minimal amount of effort. Outlined in this thesis are the developmental and procedural challenges encountered in demonstrating seamless desktop sharing in a virtual environment and a stress test of the integrated system revealing that the inclusion of desktop sharing resulted in minor performance loss. The Problem Current virtual world technology has limited capability for collaboration because of a lack of collaboration tools. This thesis prop...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
Today’s software development projects are generally performed by development teams that are geograph...
This thesis makes several primary and secondary contributions to the area of Collaborative Computing...
This paper celebrates the successful outcome of a trial of an innovative multi-platform distributed ...
Geographically distributed collaboration has become the common way to work in many industries. Colla...
Geographically distributed collaboration has become the common way to work in many industries. Colla...
This paper reports on the implementation and use of a virtual collaboration system - a virtual colla...
Context: Software engineering is becoming more and more distributed. Developers and other stakeholde...
When working collaboratively with others, it is often difficult to bring existing applications into ...
Although new organizational forms, technologies, and work arrangements allow individuals separated b...
Collaborative working, using computer technology as a medium for results, thoughts and ideas, is a g...
this paper, we begin with a discussion of the software currently available for computer collaboratio...
Despite the growing prevalence of distributed work as an organizational form, the virtual world lite...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
Today’s software development projects are generally performed by development teams that are geograph...
This thesis makes several primary and secondary contributions to the area of Collaborative Computing...
This paper celebrates the successful outcome of a trial of an innovative multi-platform distributed ...
Geographically distributed collaboration has become the common way to work in many industries. Colla...
Geographically distributed collaboration has become the common way to work in many industries. Colla...
This paper reports on the implementation and use of a virtual collaboration system - a virtual colla...
Context: Software engineering is becoming more and more distributed. Developers and other stakeholde...
When working collaboratively with others, it is often difficult to bring existing applications into ...
Although new organizational forms, technologies, and work arrangements allow individuals separated b...
Collaborative working, using computer technology as a medium for results, thoughts and ideas, is a g...
this paper, we begin with a discussion of the software currently available for computer collaboratio...
Despite the growing prevalence of distributed work as an organizational form, the virtual world lite...
In an increasingly global economy there is rising pressure to expand collaboration from co-located t...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...