International audienceWe present an efficient algorithm to determine the intersection of two planar general polygons. A new method based on rotation angle is proposed to obtain the classification of an edge with respect to a polygon. The edge candidates can be determined efficiently by a 1-dimensional range searching approach based on an AVL tree (a balanced binary search tree). The simplicial chain is used to represent the general polygons, and to determine the classification of polygon edges. Examples are given to illustrate the algorithm
This paper describes an algorithm for generating a guaranteed intersection-free interpolation sequen...
We present an algorithm for overlaying polygonal data with regular grids and calculating the percent...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...
International audienceWe present an efficient algorithm to determine the intersection of two planar ...
International audienceA new algorithm for Boolean operations on general planar polygons is presented...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
Interactive computer graphics allow achieving a high bandwidth man-machine communication only if the...
AbstractWe introduce a new realistic input model for straight-line geometric graphs and nonconvex po...
(This is one of the two standard algorithms for clipping. The other is the Sutherland-Hodgman reentr...
A new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is pr...
A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is fas...
An algorithm is presented that computes the intersection of two convex polygons in linear time. The ...
SummaryIn computer graphics, computer aided design, solid modelling and robotics and pattern recogni...
This paper describes an algorithm for generating a guaranteed intersection-free interpolation sequen...
This paper describes an algorithm for generating a guaranteed intersection-free interpolation sequen...
We present an algorithm for overlaying polygonal data with regular grids and calculating the percent...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...
International audienceWe present an efficient algorithm to determine the intersection of two planar ...
International audienceA new algorithm for Boolean operations on general planar polygons is presented...
Several clipping algorithms are in wide use. These are separated into broad classes. They include su...
All of the information necessary to perform the polygon set operations (union, intersection, and dif...
Interactive computer graphics allow achieving a high bandwidth man-machine communication only if the...
AbstractWe introduce a new realistic input model for straight-line geometric graphs and nonconvex po...
(This is one of the two standard algorithms for clipping. The other is the Sutherland-Hodgman reentr...
A new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is pr...
A new algorithm for line clipping against convex polyhedron is given. The suggested algorithm is fas...
An algorithm is presented that computes the intersection of two convex polygons in linear time. The ...
SummaryIn computer graphics, computer aided design, solid modelling and robotics and pattern recogni...
This paper describes an algorithm for generating a guaranteed intersection-free interpolation sequen...
This paper describes an algorithm for generating a guaranteed intersection-free interpolation sequen...
We present an algorithm for overlaying polygonal data with regular grids and calculating the percent...
The analysis of computational solutions to geometric problems ("computational geometry") is a growin...