SummaryIn computer graphics, computer aided design, solid modelling and robotics and pattern recognition evaluation of focal point for a collection of line segments is the bottleneck problem. In the computer era the significant importance is given to this problem in present research world, however resolving its complexity has persisted imperceptible. This paper presents an efficient and optimal algorithm to evaluate intersection point in Euclidean space by evolving the mathematical analysis. Analysis of mathematics of the algorithm is rather seems to be intricate but implementation of algorithm is simple and straightforward
We consider whether restricted sets of geometric predicates support efficient algorithms to solve li...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm [1] ba...
Several robotic and computer vision applications depend upon the efficient determination of polygona...
SummaryIn computer graphics, computer aided design, solid modelling and robotics and pattern recogni...
In computer graphics, computer aided design, solid modelling and robotics and pattern recognition ev...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm based ...
There are many algorithms based on computation of intersection of lines, planes etc. Those algorithm...
AbstractThe fundamental problem of finding all intersections among a set of line segments in the pla...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Surfaces of revolution belong to an important class of geometric models with simpler shape character...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
We present an efficient algorithm to compute the intersection of algebraic and NURBS surfaces. Our a...
If computational geometry should play an important role in the professional environment (e.g. graphi...
International audienceWe present an efficient algorithm to determine the intersection of two planar ...
We consider whether restricted sets of geometric predicates support efficient algorithms to solve li...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm [1] ba...
Several robotic and computer vision applications depend upon the efficient determination of polygona...
SummaryIn computer graphics, computer aided design, solid modelling and robotics and pattern recogni...
In computer graphics, computer aided design, solid modelling and robotics and pattern recognition ev...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm based ...
There are many algorithms based on computation of intersection of lines, planes etc. Those algorithm...
AbstractThe fundamental problem of finding all intersections among a set of line segments in the pla...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
Surfaces of revolution belong to an important class of geometric models with simpler shape character...
The use of discrete data to represent engineering structures as derivatives from intersecting compon...
We present an efficient algorithm to compute the intersection of algebraic and NURBS surfaces. Our a...
If computational geometry should play an important role in the professional environment (e.g. graphi...
International audienceWe present an efficient algorithm to determine the intersection of two planar ...
We consider whether restricted sets of geometric predicates support efficient algorithms to solve li...
We describe a robust and efficient implementation of the Bentley-Ottmann sweep line algorithm [1] ba...
Several robotic and computer vision applications depend upon the efficient determination of polygona...