Hand Gesture Recognition (HGR) is a principal input method in head-mounted Augmented Reality (AR) systems such as HoloLens, but the high cost and limited availability of such systems prevent HGR from becoming more prevalent. Alternatively, smartphones can be used to provide AR experiences, but current smartphones were not designed with HGR in mind, making development of HGR applications more challenging. This study develops a software-based framework that implements HGR as a principal input method for smartphone AR applications. This framework assumes a contemporary smartphone with dual back-facing cameras, which enable stereo imaging and thus allow extraction of limited depth information from the environment. Several image processing techn...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
Computer mouse has been an efficient input device. However, the mouse usage limits user’s freedom. B...
Today, smart devices such smart watches and smart cell phones are becoming ever-present in all field...
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
Smartphones are used today to accomplish a variety of different tasks, but it has some issues that m...
Smartphones are used today to accomplish a variety of different tasks, but it has some issues that m...
Augmented reality (AR) is a highly interdisciplinary field which has received increasing attention ...
The need to improve communication between humans and computers has been instrumental in defining new...
Human Computer Interaction (HCI) technologies are rapidly evolving the way we interact with computin...
Hand recognition is a computer technology used to spot a hand as well as to determine the location ...
The rapid development of smart devices, such as smartphones and tablets, leads to new challenges and...
There is a increasing interest in creating wearable smartphone interaction technologies. A novel sma...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
Recently, 3D hand-gesture recognition (HGR) has become an important feature in smart mobile devices,...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
Computer mouse has been an efficient input device. However, the mouse usage limits user’s freedom. B...
Today, smart devices such smart watches and smart cell phones are becoming ever-present in all field...
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
Smartphones are used today to accomplish a variety of different tasks, but it has some issues that m...
Smartphones are used today to accomplish a variety of different tasks, but it has some issues that m...
Augmented reality (AR) is a highly interdisciplinary field which has received increasing attention ...
The need to improve communication between humans and computers has been instrumental in defining new...
Human Computer Interaction (HCI) technologies are rapidly evolving the way we interact with computin...
Hand recognition is a computer technology used to spot a hand as well as to determine the location ...
The rapid development of smart devices, such as smartphones and tablets, leads to new challenges and...
There is a increasing interest in creating wearable smartphone interaction technologies. A novel sma...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
Recently, 3D hand-gesture recognition (HGR) has become an important feature in smart mobile devices,...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
Computer mouse has been an efficient input device. However, the mouse usage limits user’s freedom. B...
Today, smart devices such smart watches and smart cell phones are becoming ever-present in all field...