Skeleton-based action recognition is widely used in varied areas, e.g., surveillance and human-machine interaction. Existing models are mainly learned in a supervised manner, thus heavily depending on large-scale labeled data which could be infeasible when labels are prohibitively expensive. In this paper, we propose a novel Contrast-Reconstruction Representation Learning network (CRRL) that simultaneously captures postures and motion dynamics for unsupervised skeleton-based action recognition. It mainly consists of three parts: Sequence Reconstructor, Contrastive Motion Learner, and Information Fuser. The Sequence Reconstructor learns representation from skeleton coordinate sequence via reconstruction, thus the learned representation tends...
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D traject...
Person re-identification (re-ID) via 3D skeleton data is an emerging topic with prominent advantages...
In recent years, skeleton based action recognition is becoming an increasingly attractive alternativ...
Self-supervised skeleton-based action recognition with contrastive learning has attracted much atten...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognitio...
Skeleton-based human action recognition is a longstanding challenge due to its complex dynamics. Som...
We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Conv...
This paper has been presented at : 25th IEEE International Conference on Image Processing (ICIP)We p...
Human action recognition is one of the core research problems in human-centered computing and comput...
Self-supervised learning has proved effective for skeleton-based human action understanding, which i...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Contrastive learning has received increasing attention in the field of skeleton-based action represe...
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognitio...
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D traject...
Person re-identification (re-ID) via 3D skeleton data is an emerging topic with prominent advantages...
In recent years, skeleton based action recognition is becoming an increasingly attractive alternativ...
Self-supervised skeleton-based action recognition with contrastive learning has attracted much atten...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognitio...
Skeleton-based human action recognition is a longstanding challenge due to its complex dynamics. Som...
We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Conv...
This paper has been presented at : 25th IEEE International Conference on Image Processing (ICIP)We p...
Human action recognition is one of the core research problems in human-centered computing and comput...
Self-supervised learning has proved effective for skeleton-based human action understanding, which i...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Contrastive learning has received increasing attention in the field of skeleton-based action represe...
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognitio...
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D traject...
Person re-identification (re-ID) via 3D skeleton data is an emerging topic with prominent advantages...
In recent years, skeleton based action recognition is becoming an increasingly attractive alternativ...