In this work, we study self-supervised representation learning for 3D skeleton-based action recognition. We extend Bootstrap Your Own Latent (BYOL) for representation learning on skeleton sequence data and propose a new data augmentation strategy including two asymmetric transformation pipelines. We also introduce a multi-viewpoint sampling method that leverages multiple viewing angles of the same action captured by different cameras. In the semi-supervised setting, we show that the performance can be further improved by knowledge distillation from wider networks, leveraging once more the unlabeled samples. We conduct extensive experiments on the NTU-60, NTU-120 and PKU-MMD datasets to demonstrate the performance of our proposed method. Our...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Skeleton-based human action recognition has attracted significant interest due to its simplicity and...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Contrastive learning has received increasing attention in the field of skeleton-based action represe...
In recent years, skeleton based action recognition is becoming an increasingly attractive alternativ...
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing m...
project website: https://walker-a11y.github.io/ViA-projectCurrent self-supervised approaches for ske...
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing m...
Self-supervised learning has demonstrated remarkable capability in representation learning for skele...
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognitio...
Code is available at: https://github.com/YangDi666/UNIKInternational audienceAction recognition base...
© 2017 IEEE. This paper presents a new method for 3D action recognition with skeleton sequences (i.e...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
International audienceOver the last few decades, human action recognition has become one of the most...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Skeleton-based human action recognition has attracted significant interest due to its simplicity and...
In this work, we study self-supervised representation learning for 3D skeleton-based action recognit...
Contrastive learning has received increasing attention in the field of skeleton-based action represe...
In recent years, skeleton based action recognition is becoming an increasingly attractive alternativ...
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing m...
project website: https://walker-a11y.github.io/ViA-projectCurrent self-supervised approaches for ske...
This paper presents a new representation of skeleton sequences for 3D action recognition. Existing m...
Self-supervised learning has demonstrated remarkable capability in representation learning for skele...
Contrastive learning has been proven beneficial for self-supervised skeleton-based action recognitio...
Code is available at: https://github.com/YangDi666/UNIKInternational audienceAction recognition base...
© 2017 IEEE. This paper presents a new method for 3D action recognition with skeleton sequences (i.e...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
International audienceOver the last few decades, human action recognition has become one of the most...
International audienceDesigning motion representations for 3D human action recognition from skeleton...
Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D moti...
Skeleton-based human action recognition has attracted significant interest due to its simplicity and...