In the traditional game-theoretic set up, where agents select actions and experience corresponding utilities, a Nash equilibrium is a configuration where no agent can improve their utility by unilaterally switching to a different action. In this article, we introduce the novel notion of inertial Nash equilibrium to account for the fact that in many practical situations switching action does not come for free. Specifically, we consider a population game and introduce the coefficients c(ij) describing the cost an agent incurs by switching from action i to action j. We define an inertial Nash equilibrium as a distribution over the action space where no agent benefits in switching to a different action, while taking into account the cost of suc...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for...
We consider a large population dynamic game in discrete time. The peculiarity of the game is that pl...
This thesis studies equilibrium problems in aggregative games. A game describes the interaction amon...
A recent experimental study [Traulsen et al., Proc. Natl. Acad. Sci. 107, 2962 (2010)] shows that hu...
Game theory deals with strategic interactions among multiple players, where each player tries to max...
Abstract. We derive a class of inertial dynamics for games and constrained op-timization problems ov...
This paper demonstrates that inertia driven by switching costs leads to more rapid evolution in a cl...
This paper models stochastic evolutionary coordination games with inertia driven by switching costs....
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
This paper models the phenomenon of inertia driven by individual strategy switching costs in a stoch...
This paper demonstrates that inertia driven by switching costs leads to more rapid evolution in a cl...
The price of anarchy [17] is by now a standard measure for quantifying the inefficiency introduced i...
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
Nash's Theorem guarantees the existence of Nash equilibria for strategic-form games. The typical pro...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for...
We consider a large population dynamic game in discrete time. The peculiarity of the game is that pl...
This thesis studies equilibrium problems in aggregative games. A game describes the interaction amon...
A recent experimental study [Traulsen et al., Proc. Natl. Acad. Sci. 107, 2962 (2010)] shows that hu...
Game theory deals with strategic interactions among multiple players, where each player tries to max...
Abstract. We derive a class of inertial dynamics for games and constrained op-timization problems ov...
This paper demonstrates that inertia driven by switching costs leads to more rapid evolution in a cl...
This paper models stochastic evolutionary coordination games with inertia driven by switching costs....
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
This paper models the phenomenon of inertia driven by individual strategy switching costs in a stoch...
This paper demonstrates that inertia driven by switching costs leads to more rapid evolution in a cl...
The price of anarchy [17] is by now a standard measure for quantifying the inefficiency introduced i...
We consider the framework of aggregative games, in which the cost function of each agent depends on ...
Nash's Theorem guarantees the existence of Nash equilibria for strategic-form games. The typical pro...
International audienceAmong other solution concepts, the notion of the pure Nash equilibrium plays a...
© 2022 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for...
We consider a large population dynamic game in discrete time. The peculiarity of the game is that pl...