International audienceWe propose two ways to compute the Delaunay triangulation of points on a sphere, or of rounded points close to a sphere, both based on the classic incremental algorithm initially designed for the plane. We use the so-called space of circles as mathematical background for this work. We present a fully robust implementation built upon existing generic algorithms provided by the Cgal library. The efficiency of the implementation is established by benchmarks
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
The Delaunay triangulation is one of the most popular and most often used methods in problems relate...
We propose two approaches for computing the Delaunay triangulation of points on a sphere, or of roun...
This thesis proposes several new practical ways to speed-up some of the most important operations in...
This thesis proposes several new practical ways to speed-up some of the most important operations in...
This thesis proposes several new practical ways to speed-up some of the most important operations in...
International audienceThirty years ago, at the early ages of computational geometry, the game of com...
International audienceThis paper presents how the space of spheres and shelling may be used to delet...
The purpose of the paper is to generalize the Delaunay triangulation onto surfaces. A formal definit...
The purpose of the paper is to generalize the Delaunay triangulation onto surfaces. A formal definit...
International audienceIn this paper, we propose an algorithm to compute the Delaunay triangulation o...
International audienceWe propose a new data structure to compute the Delaunay triangulation of a set...
We propose a new C++ implementation of the well-known incremental algorithm for the construction of ...
Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computat...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
The Delaunay triangulation is one of the most popular and most often used methods in problems relate...
We propose two approaches for computing the Delaunay triangulation of points on a sphere, or of roun...
This thesis proposes several new practical ways to speed-up some of the most important operations in...
This thesis proposes several new practical ways to speed-up some of the most important operations in...
This thesis proposes several new practical ways to speed-up some of the most important operations in...
International audienceThirty years ago, at the early ages of computational geometry, the game of com...
International audienceThis paper presents how the space of spheres and shelling may be used to delet...
The purpose of the paper is to generalize the Delaunay triangulation onto surfaces. A formal definit...
The purpose of the paper is to generalize the Delaunay triangulation onto surfaces. A formal definit...
International audienceIn this paper, we propose an algorithm to compute the Delaunay triangulation o...
International audienceWe propose a new data structure to compute the Delaunay triangulation of a set...
We propose a new C++ implementation of the well-known incremental algorithm for the construction of ...
Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computat...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
The Delaunay triangulation is one of the most popular and most often used methods in problems relate...