We propose an algorithm for the problem of computing shortest paths among curved obstacles in the plane. If the obstacles have O(n) description complexity, then the algorithm runs in O(nlogn) time plus a term dependent on the properties of the boundary arcs. Specifically, if the arcs allow a certain kind of bisector intersection to be computed in constant time, or even in O(logn) time, then the running time of the overall algorithm is O(n log n). If the arcs support only constant-time tangent, intersection, and length queries, as is customarily assumed, then the algorithm computes an approximate shortest path, with relative error ε, in time O(nlogn + nlog 1/ε). In fact, the algorithm computes an approximate shortest path map, a data structu...
We give algorithms to find shortest paths homotopic to given disjoint paths that wind amongst n poin...
The problem of finding a shortest Euclidean path in an arrangement of lines between two points in th...
AbstractWe consider two three-dimensional situations when a polytime algorithm for approximating a s...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...
Two algorithms are presented for computing shortest paths in the plane avoiding convex polygonal obs...
We give an algorithm to compute a (Euclidean) shortest path in a polygon with h holes and a total o...
Abstract. Given a set of h pairwise disjoint polygonal obstacles of to-tally n vertices in the plane...
Let B be a point robot in the plane, whose path is constrained to have curvature of at most 1, and l...
AbstractA general framework is presented for describing shortest curve algorithms and their time com...
Let B be a point robot in the plane, whose path is constrained to have curvature of at most 1, and l...
We give an algorithm to compute a (Euclidean) shortest path in a polygon with h holes and a total of...
Let B be a point robot in the plane, whose path is constrained to have curvature of at most 1, and l...
We revisit the problem of computing shortest obstacle-avoid-ing paths among obstacles in three dimen...
International audienceIn this paper, we consider the problem of computing shortest paths of bounded ...
We give algorithms to find shortest paths homotopic to given disjoint paths that wind amongst n poin...
The problem of finding a shortest Euclidean path in an arrangement of lines between two points in th...
AbstractWe consider two three-dimensional situations when a polytime algorithm for approximating a s...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Eucl...
Two algorithms are presented for computing shortest paths in the plane avoiding convex polygonal obs...
We give an algorithm to compute a (Euclidean) shortest path in a polygon with h holes and a total o...
Abstract. Given a set of h pairwise disjoint polygonal obstacles of to-tally n vertices in the plane...
Let B be a point robot in the plane, whose path is constrained to have curvature of at most 1, and l...
AbstractA general framework is presented for describing shortest curve algorithms and their time com...
Let B be a point robot in the plane, whose path is constrained to have curvature of at most 1, and l...
We give an algorithm to compute a (Euclidean) shortest path in a polygon with h holes and a total of...
Let B be a point robot in the plane, whose path is constrained to have curvature of at most 1, and l...
We revisit the problem of computing shortest obstacle-avoid-ing paths among obstacles in three dimen...
International audienceIn this paper, we consider the problem of computing shortest paths of bounded ...
We give algorithms to find shortest paths homotopic to given disjoint paths that wind amongst n poin...
The problem of finding a shortest Euclidean path in an arrangement of lines between two points in th...
AbstractWe consider two three-dimensional situations when a polytime algorithm for approximating a s...