In school mathematics, representations of solid figures and three-dimensional geometric objects generally rely on two-dimensional projective representation modes on students' textbooks. In learning environments, these representation modes create a kind of cognitive filter, which prevents students with low spatial ability to comprehend and envision three-dimensional objects. Studies showed that spatial ability could be improved by means of suitable concrete models and computer created models in learning settings. Thus, fostering students' spatial ability helps to overcome and eliminate negative effects of this cognitive filter. However, some studies suggest that this cognitive filter may even occur while working with computer created objects...
peer reviewedThis paper reports on a case study of two elementary school students with mathematical ...
STEM education is one of the primary priorities in the Malaysian Education Blueprint (PPPM) 2013-202...
This article presents research on the results of using a didactic tool based on virtual and augmente...
Previous research claimed that integration of augmented reality on educational settings helps to imp...
Spatial Intelligence is a mental ability to understand and solve real-world problems. These visual-s...
The purposes of this study are to investigate the effects of an augmented reality application on stu...
The invention of Augmented Reality (AR) has provided a platform for individuals to see virtual and r...
The invention of Augmented Reality (AR) has provided a platform for individuals to see virtual and r...
Although there are manifold connections between mathematics, foremost geometry, and the real-world (...
The aim of this research was to examine the effect of Augmented Reality (AR) supported geometry teac...
The purpose of this study is to investigate the learning effect of Augmented Reality (AR)-based lear...
Spatial thinking is a crucial ability to be mastered by students. On the other hand, the rapid devel...
This article presents findings from a study focused on using technology as a learning tool in educat...
This research was conducted with the aim of analyzing and describing the mathematical, spatial visu...
This study's impetus comes from two factors: students' poor computational thinking (CT) skills in ma...
peer reviewedThis paper reports on a case study of two elementary school students with mathematical ...
STEM education is one of the primary priorities in the Malaysian Education Blueprint (PPPM) 2013-202...
This article presents research on the results of using a didactic tool based on virtual and augmente...
Previous research claimed that integration of augmented reality on educational settings helps to imp...
Spatial Intelligence is a mental ability to understand and solve real-world problems. These visual-s...
The purposes of this study are to investigate the effects of an augmented reality application on stu...
The invention of Augmented Reality (AR) has provided a platform for individuals to see virtual and r...
The invention of Augmented Reality (AR) has provided a platform for individuals to see virtual and r...
Although there are manifold connections between mathematics, foremost geometry, and the real-world (...
The aim of this research was to examine the effect of Augmented Reality (AR) supported geometry teac...
The purpose of this study is to investigate the learning effect of Augmented Reality (AR)-based lear...
Spatial thinking is a crucial ability to be mastered by students. On the other hand, the rapid devel...
This article presents findings from a study focused on using technology as a learning tool in educat...
This research was conducted with the aim of analyzing and describing the mathematical, spatial visu...
This study's impetus comes from two factors: students' poor computational thinking (CT) skills in ma...
peer reviewedThis paper reports on a case study of two elementary school students with mathematical ...
STEM education is one of the primary priorities in the Malaysian Education Blueprint (PPPM) 2013-202...
This article presents research on the results of using a didactic tool based on virtual and augmente...