This thesis presents a novel system for enabling remote collaboration within a mixed reality environment. Since the increase of virtual and augmented reality headsets, there has been increased interest in improving remote collaboration. Systems have been proposed to use 3D geometry or 360° video for providing remotely collaborating users with a view of the local, real-world environment. However, many systems provide limited interactions in the local environment and target using coupled views of all users, rather than simulating face-to-face interactions, or use virtual environments for the remote user, losing visual realism. The presented system enables a user situated in a remote location to join a local user to collaborate on a task. An ...
Augmented Reality (AR) is a medium that gives people the ability to engage with digital information ...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
This thesis presents a novel system for enabling remote collaboration within a mixed reality environ...
We present a prototype Mixed Reality (MR) system with a hybrid interface to support remote collabora...
The recent availability of commodity VR hardware enables inexpensive creation of immersive games and...
With the widespread deployment of fast data connections and availability of a variety of sensors for...
With the widespread deployment of fast data connections and availability of a variety of sensors for...
Telecollaboration involves the teleportation of a remote collaborator to another real-world environm...
We present CoVAR, a novel Virtual Reality (VR) and Augmented Reality (AR) system for remote collabor...
Remote mixed reality (MR) collaboration systems allow for multimodal, real-time support from remote ...
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote col...
Telepresence systems enable people to feel present in a remote space while their bodies remain in th...
Nowadays meetings are no longer physically tied to one place. Especially in knowledge work, telephon...
With increasing task and system complexity, it becomes necessary to support workers, e.g. performing...
Augmented Reality (AR) is a medium that gives people the ability to engage with digital information ...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...
This thesis presents a novel system for enabling remote collaboration within a mixed reality environ...
We present a prototype Mixed Reality (MR) system with a hybrid interface to support remote collabora...
The recent availability of commodity VR hardware enables inexpensive creation of immersive games and...
With the widespread deployment of fast data connections and availability of a variety of sensors for...
With the widespread deployment of fast data connections and availability of a variety of sensors for...
Telecollaboration involves the teleportation of a remote collaborator to another real-world environm...
We present CoVAR, a novel Virtual Reality (VR) and Augmented Reality (AR) system for remote collabor...
Remote mixed reality (MR) collaboration systems allow for multimodal, real-time support from remote ...
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote col...
Telepresence systems enable people to feel present in a remote space while their bodies remain in th...
Nowadays meetings are no longer physically tied to one place. Especially in knowledge work, telephon...
With increasing task and system complexity, it becomes necessary to support workers, e.g. performing...
Augmented Reality (AR) is a medium that gives people the ability to engage with digital information ...
While Virtual Reality applications become more multi-user experiences, mostly artificial avatars are...
International audienceImmersive virtual reality systems or high resolution wall-sized displays becom...