Grow! is a game where player gets to enjoy in the perspective of grass, an object which is though to have passive stance in daily lives. Its' main aesthetic is to tweak norms of puzzle game just a little bit to let users enjoy a new sense of fun from it. Grow! is no different from usual puzzle games, except for the fact that it has always more than 2 protagonists running at the same time. The items, such as holes and soil, and the enemies, represented as deer, are so common features of normal puzzle games. I wanted user to have a fresh experience, but not a strange experience where everything is new with never exited rules of chaos. I was astonished by the game "Yami" (from the last semester) and "Baba is You" and learned how important i...