A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely on multiple observations of the same scene to overconstrain the problem. Recovering these same properties from a single image seems almost impossible in comparison --- there are an infinite number of shapes, paint, and lights that exactly reproduce a single image. However, certain explanations are more likely than others: surfaces tend to be smooth, paint tends to be uniform, and illumination tends to be natural. We therefore pose this problem as one of statistical inference, and define an optimization pr...
One aspect in which human shape estimation is better than state-of-the-art computer vision algorithm...
In this dissertation, I report the progress towards building a robust and efficient 3D reconstructio...
Three scene properties determine the image of a 3D object: the material reflectance, the illuminatio...
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the wor...
In this paper we extend the “shape, illumination and re-flectance from shading ” (SIRFS) model [3, 4...
Abstract—A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure o...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...
We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from ...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Abstract. We introduce a method to jointly estimate the BRDF and geometry of an object from a single...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from ...
We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from ...
How does the visual system achieve stable estimates of surface properties - such as reflectance and ...
An object model for computer graphics applications should contain two aspects of information: shape ...
One aspect in which human shape estimation is better than state-of-the-art computer vision algorithm...
In this dissertation, I report the progress towards building a robust and efficient 3D reconstructio...
Three scene properties determine the image of a 3D object: the material reflectance, the illuminatio...
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the wor...
In this paper we extend the “shape, illumination and re-flectance from shading ” (SIRFS) model [3, 4...
Abstract—A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure o...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...
We present a novel framework to estimate detailed shape of diffuse objects with uniform albedo from ...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
Abstract. We introduce a method to jointly estimate the BRDF and geometry of an object from a single...
Recovery of scene shape, reflectance, and illumination are of fundamental importance to computer vis...
We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from ...
We present a shading-based shape refinement algorithm which uses a noisy, incomplete depth map from ...
How does the visual system achieve stable estimates of surface properties - such as reflectance and ...
An object model for computer graphics applications should contain two aspects of information: shape ...
One aspect in which human shape estimation is better than state-of-the-art computer vision algorithm...
In this dissertation, I report the progress towards building a robust and efficient 3D reconstructio...
Three scene properties determine the image of a 3D object: the material reflectance, the illuminatio...