AbstractThis research discusses the influence of online gaming on the obedience of students at department of Islamic Education of University of Muhammadiyah Malang, especially in students of the class of 2017 and 2018. This research is based on the excessive intensity of online gaming that affects the obedience of student worship. This research is using field research, with a type of quantitative research. The sampling technique used in this study was Simple Random Sampling with 52 respondents. While data collection technique using questionnaire methods. The results of the correlation coefficient significant test using product moment correlation analysis the result was -0,276 < 0,279 < 0,361. The meaning is there is no positive and signific...
Penelitian ini dilatarbelakangi oleh sebagian besar mahasiswa PAI UNJ yang bermain game online mobil...
Tujuan penelitian adalah untuk mengetahui hubungan antara kecanduan bermain game mobile legend (ML) ...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
Abstract This research discusses the influence of online gaming on the obedience of students at dep...
Online game or electronic game is a game played using net ( LAN or internet). This game has already ...
Game online adalah permainan yang dimainkan secara online via intenet. Maraknya game online membuat ...
This research is motivated by the phenomenon of online games where many students become addicted to ...
The purpose of this study was to determine the factors that influence online game addiction in stude...
This research was motivated by events that occurred in the field, that since Covid-19 the learning p...
ABSTRACTIn this globalization era, developments in the field of communication are very fast and soph...
The problem in this research was the student’s low the ability to learn correctly about the effects ...
Penelitian ini dilakukan bertujuan untuk mengetahui pengaruh game online terhadap aktivitas ibadah s...
Tindakan menyakiti orang lain yang bertentangan dengan keinginan seseorang dianggap agresif. Game on...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
This research is motivated by the phenomenon of the rise of online game lovers. And this phenomenon ...
Penelitian ini dilatarbelakangi oleh sebagian besar mahasiswa PAI UNJ yang bermain game online mobil...
Tujuan penelitian adalah untuk mengetahui hubungan antara kecanduan bermain game mobile legend (ML) ...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...
Abstract This research discusses the influence of online gaming on the obedience of students at dep...
Online game or electronic game is a game played using net ( LAN or internet). This game has already ...
Game online adalah permainan yang dimainkan secara online via intenet. Maraknya game online membuat ...
This research is motivated by the phenomenon of online games where many students become addicted to ...
The purpose of this study was to determine the factors that influence online game addiction in stude...
This research was motivated by events that occurred in the field, that since Covid-19 the learning p...
ABSTRACTIn this globalization era, developments in the field of communication are very fast and soph...
The problem in this research was the student’s low the ability to learn correctly about the effects ...
Penelitian ini dilakukan bertujuan untuk mengetahui pengaruh game online terhadap aktivitas ibadah s...
Tindakan menyakiti orang lain yang bertentangan dengan keinginan seseorang dianggap agresif. Game on...
The purpose of this study is an attempt to reduce the excessive habit of playing online games throug...
This research is motivated by the phenomenon of the rise of online game lovers. And this phenomenon ...
Penelitian ini dilatarbelakangi oleh sebagian besar mahasiswa PAI UNJ yang bermain game online mobil...
Tujuan penelitian adalah untuk mengetahui hubungan antara kecanduan bermain game mobile legend (ML) ...
Abstrack:Â This research is directed to find the factors that cause the rise of online games among s...