National audienceWe propose a method to perform collision detection with cloths with ray-tracing at an interactive frame-rate. Our method is able to perform collision detection between cloths and volumetric objects (rigid or deformable) as well as collision detection between cloths (including auto-collision). Our method casts rays between objects to perform collision detection, and an inversion-handling algorithm is introduced to correct errors introduced by discrete simulations. GPU computing is used to improve the performances by parallelis-ing the ray-tracing. Our implementation handles scenes containing deformable objects at an interactive frame-rate, with collision detection lasting a few milliseconds
International audienceWe proposed [LGA13] an iterative ray-traced collision detection algorithm (IRT...
We introduce an inclusion-field technique for fast detection of collisions between a highly deformab...
AbstractWe introduce an inclusion-field technique for fast detection of collisions between a highly ...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...
Collision detection is an essential task for physical simulation of virtual environments. Nowadays, ...
International audienceWe present IRTCD, a novel Iterative Ray-Traced Collision Detection algorithm t...
La détection de collision est une tâche essentielle pour la simulation physique d’environnements vir...
Modeling the natural interaction of cloth and garments with objects in a 3D environment is currently...
International audienceRay-tracing algorithms can be used to render a virtual scene and to detect col...
Cloth simulation has been a problem of interest to the communities of graphics and engineering for d...
In the animation of deformable objects, collision detection and response are crucial for the perfo...
In the animation of deformable objects, collision detection is crucial for the performance. Contrary...
Collision events between 3D objects in motion in computer animations or simulations are difficult to...
The problem of self-collision detection has always been evasive in real time cloth animation as it i...
International audienceWe proposed [LGA13] an iterative ray-traced collision detection algorithm (IRT...
We introduce an inclusion-field technique for fast detection of collisions between a highly deformab...
AbstractWe introduce an inclusion-field technique for fast detection of collisions between a highly ...
National audienceWe propose a method to perform collision detection with cloths with ray-tracing at ...
International audienceWe propose a method to perform collision detection with cloths with ray-tracin...
Collision detection is an essential task for physical simulation of virtual environments. Nowadays, ...
International audienceWe present IRTCD, a novel Iterative Ray-Traced Collision Detection algorithm t...
La détection de collision est une tâche essentielle pour la simulation physique d’environnements vir...
Modeling the natural interaction of cloth and garments with objects in a 3D environment is currently...
International audienceRay-tracing algorithms can be used to render a virtual scene and to detect col...
Cloth simulation has been a problem of interest to the communities of graphics and engineering for d...
In the animation of deformable objects, collision detection and response are crucial for the perfo...
In the animation of deformable objects, collision detection is crucial for the performance. Contrary...
Collision events between 3D objects in motion in computer animations or simulations are difficult to...
The problem of self-collision detection has always been evasive in real time cloth animation as it i...
International audienceWe proposed [LGA13] an iterative ray-traced collision detection algorithm (IRT...
We introduce an inclusion-field technique for fast detection of collisions between a highly deformab...
AbstractWe introduce an inclusion-field technique for fast detection of collisions between a highly ...