The purpose of this thesis is to compare two human computer interaction methods in a mobile game interface; the touchscreen controls and a novel multimodal method which is a combination of gaze and voice commands. A user experiment was conducted to collect gameplay data from participants playing a 2D runner-platformer game called "Neon Glider". After the participants play the game by using two interfaces separately, a user questionnaire was applied to analyze players' engagement level for both interfaces that provided two methods of game control. Gameplay data show that the participants were more successful when they controlled the game by touchscreen controls. However, they spent more effort for controlling the game with this technique. Th...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
Virtual reality is becoming more popular and accessible to a broader audience, since practically ev...
Computer Science: CS 6456 User Interface SoftwareThis paper considers the application of eye movemen...
The goal of the present study is to contribute to the research on the use of eye tracking in hands-f...
Today's technology offers a variety of opportunities to interact with the interactive systems. Human...
This paper presents the findings of a comparative study investigating different input interfaces for...
Context. Virtual reality is getting closer and closer to being realized with new technologies emergi...
Context. Gaze based interaction in video games is still a developing field, and is mostly used as an...
This paper presents the findings of a comparative study investigating different input interfaces fo...
This study proposes gaze-based hand interaction, which is helpful for improving the user’s immersion...
Computers have traditionally been controlled with input devices like keyboard and mouse. New interf...
In the modern era, computers are an integral part of our lives. Few decades back, when computers wer...
Recent years have witnessed great improvements in ways of game controlling yielding to higher level ...
The purpose of this final year project was to execute an experiment on using tilt-gesture of mobile ...
Direct touch between people is a key element of social behaviour. Recently a number of researchers h...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
Virtual reality is becoming more popular and accessible to a broader audience, since practically ev...
Computer Science: CS 6456 User Interface SoftwareThis paper considers the application of eye movemen...
The goal of the present study is to contribute to the research on the use of eye tracking in hands-f...
Today's technology offers a variety of opportunities to interact with the interactive systems. Human...
This paper presents the findings of a comparative study investigating different input interfaces for...
Context. Virtual reality is getting closer and closer to being realized with new technologies emergi...
Context. Gaze based interaction in video games is still a developing field, and is mostly used as an...
This paper presents the findings of a comparative study investigating different input interfaces fo...
This study proposes gaze-based hand interaction, which is helpful for improving the user’s immersion...
Computers have traditionally been controlled with input devices like keyboard and mouse. New interf...
In the modern era, computers are an integral part of our lives. Few decades back, when computers wer...
Recent years have witnessed great improvements in ways of game controlling yielding to higher level ...
The purpose of this final year project was to execute an experiment on using tilt-gesture of mobile ...
Direct touch between people is a key element of social behaviour. Recently a number of researchers h...
In recent years the popularity of virtual reality has grown immensely and with it have come some int...
Virtual reality is becoming more popular and accessible to a broader audience, since practically ev...
Computer Science: CS 6456 User Interface SoftwareThis paper considers the application of eye movemen...