The article discusses the issue of displaying graphics in web browsers. A couple of methods related to its display can be distinguished. The methods discussed are: SVG, HTML5 Canvas and the WebGl graphics engine. The research was done using a dedicated web application written in Angular and TypeScript language along with the help of Two.js library for displaying 2D graphics. After analyzing all the results it concluded that, guided by the rendering time of the elements, HTML5 Canvas turned out to be the best method. On the other hand, the best method which achieves the highest number of FPS for animation is WebGl
Until recently, achieveing hardware accelerated 3D content on web sites have only been accessible th...
Thanks to the WebGL graphics API specification for the JavaScript programming language, the possibil...
The goal of the thesis is to introduce possibilities of SVG (Scalable Vector Gra- phics) in web desi...
The article discusses the issue of displaying graphics in web browsers. A couple of methods related ...
In my thesis, I deal with comparison of SVG technology and HTML5 Canvas object for insertion of dyna...
Web browsers have become one of the most commonly used software and are important communication tool...
Includes bibliographical references (pages 62-63)Graphics have become a major part of the digital wo...
Scalable Vector Graphics (SVG) and CANVAS are two new tools introduced in HTML5 that you can use to ...
The new version of the HTML standard introduces a number of new elements and attributes that reflect...
This thesis presents an exploration into current web browser technologies for graphicsdevelopment, a...
Abstract — With the course of time, the process of creating and serving web pages is becoming more c...
Smartphones and tablets become widespread computing devices, both for personal users, and in busines...
This thesis discusses the possibility of creating 3D Web sites. It primarily focuses on accelerated ...
Due to the recent technological developments and ad-vancements in the field of computer graphics, an...
When developing interactive web applications a number of different technologies and frameworks could...
Until recently, achieveing hardware accelerated 3D content on web sites have only been accessible th...
Thanks to the WebGL graphics API specification for the JavaScript programming language, the possibil...
The goal of the thesis is to introduce possibilities of SVG (Scalable Vector Gra- phics) in web desi...
The article discusses the issue of displaying graphics in web browsers. A couple of methods related ...
In my thesis, I deal with comparison of SVG technology and HTML5 Canvas object for insertion of dyna...
Web browsers have become one of the most commonly used software and are important communication tool...
Includes bibliographical references (pages 62-63)Graphics have become a major part of the digital wo...
Scalable Vector Graphics (SVG) and CANVAS are two new tools introduced in HTML5 that you can use to ...
The new version of the HTML standard introduces a number of new elements and attributes that reflect...
This thesis presents an exploration into current web browser technologies for graphicsdevelopment, a...
Abstract — With the course of time, the process of creating and serving web pages is becoming more c...
Smartphones and tablets become widespread computing devices, both for personal users, and in busines...
This thesis discusses the possibility of creating 3D Web sites. It primarily focuses on accelerated ...
Due to the recent technological developments and ad-vancements in the field of computer graphics, an...
When developing interactive web applications a number of different technologies and frameworks could...
Until recently, achieveing hardware accelerated 3D content on web sites have only been accessible th...
Thanks to the WebGL graphics API specification for the JavaScript programming language, the possibil...
The goal of the thesis is to introduce possibilities of SVG (Scalable Vector Gra- phics) in web desi...