The goal of this thesis was to evaluate the Unreal Development Kit (UDK)as an evolutionary game prototyping tool. To conduct this evaluation in arealistic setting, a prototype of a game concept was to be implemented usingthis tool.To aid the prototyping process, extensive research was done into existing theoryon game prototyping, as well as how traditional prototyping techniques can beutilized in a game prototyping environment.The project team created their own prototyping process tailored for evolutionarygame prototyping, based on the theoretical insight gained through theresearch on general prototyping processes. Due to time constraints, the teamwas unable to test this process extensively. This is work that remains beforethe process can b...
Game engines are platforms that make it easier to create computer games. They allow you to integrate...
This thesis explores how interactive evolution is perceived as a game mechanic in a simulation based...
The purpose of this study is to investigate how prototyping of video game levels can be made more ac...
Celem pracy magisterskiej było stworzenie gotowych modułów funkcjonalnych, które pozwolą na szybkie ...
This work focuses on game development in the Unreal Development Kit (UDK). There are discussed techn...
The gaming industry has over the years enjoyed a rapid growth cutting across various demography. Thi...
Thesis’ purpose was to build a game prototype and describe its working parts. The thesis was a part ...
This thesis discusses the differences of programming with the Unreal Engine 3’s visual scripting too...
Game development involves both traditional software activities combined with creative work. As a res...
Game development involves both traditional software activities combined with creative work. As a res...
Many software projects include different visualisation, simulation and modelling techniques. These c...
Emergent gameplay can offer great benefits to a game’s design when used effectively. The objective o...
Pri izradi određene igre potrebno je unaprijed odrediti u kojem će se programskom okruženju igra izv...
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for...
The content of this thesis is to present and describe Unreal Engine 3 technology. It is technology, ...
Game engines are platforms that make it easier to create computer games. They allow you to integrate...
This thesis explores how interactive evolution is perceived as a game mechanic in a simulation based...
The purpose of this study is to investigate how prototyping of video game levels can be made more ac...
Celem pracy magisterskiej było stworzenie gotowych modułów funkcjonalnych, które pozwolą na szybkie ...
This work focuses on game development in the Unreal Development Kit (UDK). There are discussed techn...
The gaming industry has over the years enjoyed a rapid growth cutting across various demography. Thi...
Thesis’ purpose was to build a game prototype and describe its working parts. The thesis was a part ...
This thesis discusses the differences of programming with the Unreal Engine 3’s visual scripting too...
Game development involves both traditional software activities combined with creative work. As a res...
Game development involves both traditional software activities combined with creative work. As a res...
Many software projects include different visualisation, simulation and modelling techniques. These c...
Emergent gameplay can offer great benefits to a game’s design when used effectively. The objective o...
Pri izradi određene igre potrebno je unaprijed odrediti u kojem će se programskom okruženju igra izv...
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for...
The content of this thesis is to present and describe Unreal Engine 3 technology. It is technology, ...
Game engines are platforms that make it easier to create computer games. They allow you to integrate...
This thesis explores how interactive evolution is perceived as a game mechanic in a simulation based...
The purpose of this study is to investigate how prototyping of video game levels can be made more ac...