GPGPU (General purpose computing on graphics processing unit) is quite common in today's modern computer games when doing heavy simulation calculations like game physics or particle systems. GPU programming is not only used in games but also in scientific research when doing heavy calculations on molecular structures and protein folding etc. The reason why you use the GPU for these kinds of tasks is that you can gain an incredible speedup in performance to your application. Previous research shows that particle systems scale very well to the GPU architecture. When simulating very large particle-system on the GPU it can run up to 79 times faster than the CPU. But for some very small particle systems the CPU proved to be faster. This res...
This diploma shows how to solve a compute-intensive problem using a graphics processing unit. Curre...
Particle systems have long been recognized as an essential building block for detail-rich and lively...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...
Context. Particle systems are an important part for enhancing the player experience in games, simula...
The graphics processing unit (GPU) has become an integral part oftoday's mainstream computing system...
As the processing power available in computers grows, so do the applications for using that power fo...
AbstractWe apply graphics processing unit (GPU) to software in elementary particle and high energy p...
General purpose computing on graphics processing units, known as GPGPU but now often referred to as ...
GPGPU stands for General-Purpose computation on GPUs. With the in-creasing programmability of commod...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
When writing computer software one is often forced to balance the need for high run-time performance...
Graphics Processor Units (GPUs) have emerged as powerful parallel processors in recent years. Althou...
General purpose computing on graphic processing units (GPU) is a potential method of speeding up sci...
A recent trend in computer science and related fields is general purpose computing on graphics proce...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
This diploma shows how to solve a compute-intensive problem using a graphics processing unit. Curre...
Particle systems have long been recognized as an essential building block for detail-rich and lively...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...
Context. Particle systems are an important part for enhancing the player experience in games, simula...
The graphics processing unit (GPU) has become an integral part oftoday's mainstream computing system...
As the processing power available in computers grows, so do the applications for using that power fo...
AbstractWe apply graphics processing unit (GPU) to software in elementary particle and high energy p...
General purpose computing on graphics processing units, known as GPGPU but now often referred to as ...
GPGPU stands for General-Purpose computation on GPUs. With the in-creasing programmability of commod...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
When writing computer software one is often forced to balance the need for high run-time performance...
Graphics Processor Units (GPUs) have emerged as powerful parallel processors in recent years. Althou...
General purpose computing on graphic processing units (GPU) is a potential method of speeding up sci...
A recent trend in computer science and related fields is general purpose computing on graphics proce...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
This diploma shows how to solve a compute-intensive problem using a graphics processing unit. Curre...
Particle systems have long been recognized as an essential building block for detail-rich and lively...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...