Modelling the deformation of anatomical structures in real-time is a crucial problem in medical simulation. Because their shape and their constitution greatly differ, a unique model cannot deal with the variousness of the mechanical behaviours. Hence, we identified two major types of structures in human body, they can be either solid (brain, liver, prostate etc.) or hollow (colon, blood vessels, stomach etc.). Our answer to this problematic is twofold. Our first contribution is an efficient GPU implementation of a non-linear, anisotropic and viscoelastic finite element model for solid organs. Our second contribution is a framework for real-time modelling of thin anatomical structures via a parallelisable co-rotational shell finite element f...