In this thesis we present a fast, table-driven isosurface extraction technique on volumetric data. Unlike Marching Cubes or other cell-based algorithms, the proposed polygonization generates convex negative space inside individual cells, enabling fast collision detection on the triangulated isosurface. In our implementation, we are able to perform over 2 million point classifications per second. The algorithm is driven by an automatically constructed look-up table that stores compact decision trees by sign configurations. The decision trees determine triangulations dynamically by values at cell corners. Using the same technique, we can perform fast, crack-free multi-resolution contouring on nested grids of volumetric data. The method can al...
We present a simple and output optimal algorithm for accelerated isosurface extraction from volumetr...
Visualization algorithms have seen substantial improvements in the past several years. However, very...
We present an algorithm for interactively extracting and rendering isosurfaces of large volume datas...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
Since the introduction of techniques for isosurface extraction from volumetric datasets, one of the ...
With the increasing size of typical 2D and 3D data, e cient computational methods are becoming incre...
We describe an isosurface extraction algorithm which can generate low resolution isosurfaces, with 4...
We propose a meshless method for the extraction of high-quality continuous isosurfaces from volumetr...
“Dual contouring” approaches provide an alternative to standard Marching Cubes (MC) method to extrac...
A method is proposed which supports the extraction of isosurfaces from irregular volume data, repres...
Conversion of discrete volumetric data to boundary representation is quite common operation. Standar...
In this paper we present a new approach to volume rendering in which curves of constant intensity in...
When extracting iso-surfaces from large volume data sets, long processing times are required and a h...
We present an isosurface generation algorithm for large-scale volumetric scattered data. Rather than...
We present a simple and output optimal algorithm for accelerated isosurface extraction from volumetr...
Visualization algorithms have seen substantial improvements in the past several years. However, very...
We present an algorithm for interactively extracting and rendering isosurfaces of large volume datas...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
Since the introduction of techniques for isosurface extraction from volumetric datasets, one of the ...
With the increasing size of typical 2D and 3D data, e cient computational methods are becoming incre...
We describe an isosurface extraction algorithm which can generate low resolution isosurfaces, with 4...
We propose a meshless method for the extraction of high-quality continuous isosurfaces from volumetr...
“Dual contouring” approaches provide an alternative to standard Marching Cubes (MC) method to extrac...
A method is proposed which supports the extraction of isosurfaces from irregular volume data, repres...
Conversion of discrete volumetric data to boundary representation is quite common operation. Standar...
In this paper we present a new approach to volume rendering in which curves of constant intensity in...
When extracting iso-surfaces from large volume data sets, long processing times are required and a h...
We present an isosurface generation algorithm for large-scale volumetric scattered data. Rather than...
We present a simple and output optimal algorithm for accelerated isosurface extraction from volumetr...
Visualization algorithms have seen substantial improvements in the past several years. However, very...
We present an algorithm for interactively extracting and rendering isosurfaces of large volume datas...