We present an algorithm for interactively extracting and rendering isosurfaces of large volume datasets in a view-dependent fashion. A recursive tetrahedral mesh refinement scheme, based on longest edge bisection, is used to hierarchically decompose the data into a multiresolution structure. This data structure allows fast extraction of arbitrary isosurfaces to within user specified view-dependent error bounds. A data layout scheme based on hierarchical space filling curves provides access to the data in a cache coherent manner that follows the data access pattern indicated by the mesh refinement
In this paper we introduce a method for the display of isosurfaces extracted from unstructured tetra...
We present an octree-based approach for isosurface extraction from large volumetric scalar-valued da...
Multi-resolution data-structures and algorithms are key in Visualization to achieve real-time intera...
Figure 1: Closeup view of an isosurface feature in the mixing interface of two gases showing the tex...
The authors present an algorithm for interactively extracting and rendering iso-surfaces of large vo...
We describe an adaptive isosurface visualization scheme designed for perspective rendering, taking i...
The advent of high-performance computing has completely transformed the nature of most scientific an...
We present an isosurface generation algorithm for large-scale volumetric scattered data. Rather than...
Figure 1: Illustration of our view-dependent isosurface rendering algorithm using a Lego car dataset...
We propose an adaptive approach for the fast reconstruction of isosurfaces from regular volume data ...
We propose an adaptive approach for the fast reconstruction of isosurfaces from regular volume data ...
We present an out-of-core, point-based approach for interactive rendering of very large volumetric d...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
A new visualization representation is described, which dramatically improves interactivity for scien...
In this paper we introduce a method for the display of isosurfaces extracted from unstructured tetra...
We present an octree-based approach for isosurface extraction from large volumetric scalar-valued da...
Multi-resolution data-structures and algorithms are key in Visualization to achieve real-time intera...
Figure 1: Closeup view of an isosurface feature in the mixing interface of two gases showing the tex...
The authors present an algorithm for interactively extracting and rendering iso-surfaces of large vo...
We describe an adaptive isosurface visualization scheme designed for perspective rendering, taking i...
The advent of high-performance computing has completely transformed the nature of most scientific an...
We present an isosurface generation algorithm for large-scale volumetric scattered data. Rather than...
Figure 1: Illustration of our view-dependent isosurface rendering algorithm using a Lego car dataset...
We propose an adaptive approach for the fast reconstruction of isosurfaces from regular volume data ...
We propose an adaptive approach for the fast reconstruction of isosurfaces from regular volume data ...
We present an out-of-core, point-based approach for interactive rendering of very large volumetric d...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
Isosurface extraction is a standard visualization method for scalar volume data and has been subject...
A new visualization representation is described, which dramatically improves interactivity for scien...
In this paper we introduce a method for the display of isosurfaces extracted from unstructured tetra...
We present an octree-based approach for isosurface extraction from large volumetric scalar-valued da...
Multi-resolution data-structures and algorithms are key in Visualization to achieve real-time intera...