The power of today's motion capture technology has taken animated characters and special effects to amazing new levels of reality. And with the release of blockbusters like Avatar and Tin-Tin, audiences continually expect more from each new release. To live up to these expectations, film and game makers, particularly technical animators and directors, need to be at the forefront of motion capture technology. In this extensively updated edition of Understanding Motion Capture for Computer Animation and Video Games, an industry insider explains the latest research developments in digital desig
This paper is indebted to the invaluable contribution of numerous animation artists, who shared with...
Motion capturing is a method that allows you to follow real movements in space and translate them in...
Current and future animations seek for realistic motions to create an illusion of authentic and beli...
Motion Capture is an essential part of a world full of digital effects in movies and games. Understa...
Motion Capture is an essential part of a world full of digital effects in movies and games. Understa...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
Motion Capture is a prevalent and useful technology in the animation industry as well as the medical...
Motion capture offers an alternative method for animating characters in 3D computer graphics (CG) to...
In the next millennium, computer animation will be both the same as now and also very different. Ani...
The purpose of this thesis was to serve as an introduction and overview of video game animation; how...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
Motion capture records human movement which is used to animate virtual characters. This process has ...
On the use of motion capture for the generation and evaluation of motion models that are to be used ...
Motion capture continues to be adopted across a range of creative fields including, animation, games...
The research aims to test and evaluate Motion Capture (MoCap) technology on a live CG animation proj...
This paper is indebted to the invaluable contribution of numerous animation artists, who shared with...
Motion capturing is a method that allows you to follow real movements in space and translate them in...
Current and future animations seek for realistic motions to create an illusion of authentic and beli...
Motion Capture is an essential part of a world full of digital effects in movies and games. Understa...
Motion Capture is an essential part of a world full of digital effects in movies and games. Understa...
3D-modelling has become a popular way to create graphics for many IT-based applications. The technol...
Motion Capture is a prevalent and useful technology in the animation industry as well as the medical...
Motion capture offers an alternative method for animating characters in 3D computer graphics (CG) to...
In the next millennium, computer animation will be both the same as now and also very different. Ani...
The purpose of this thesis was to serve as an introduction and overview of video game animation; how...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
Motion capture records human movement which is used to animate virtual characters. This process has ...
On the use of motion capture for the generation and evaluation of motion models that are to be used ...
Motion capture continues to be adopted across a range of creative fields including, animation, games...
The research aims to test and evaluate Motion Capture (MoCap) technology on a live CG animation proj...
This paper is indebted to the invaluable contribution of numerous animation artists, who shared with...
Motion capturing is a method that allows you to follow real movements in space and translate them in...
Current and future animations seek for realistic motions to create an illusion of authentic and beli...