Virtual reality (VR) is considered an important technological development to impact the tourism industry. Hotels are constantly attempting to overcome the challenges they face in the presentation of their facilities in the virtual environment. This research has made one of the first attempts to understand VR’s ability to influence tourism consumers’ attitudes and behavioral intentions during the prepurchase phase and postpurchase phase of their purchase journey across three hotel preview styles, namely, (1) VR immersive headsets, (2) 360° VR tour, and (3) a static image website. Through a lab-based experiment with 270-participants, study 1 outlined the positive role of VR on learning about the hotel and visit intentions. Through a questionn...
The rapid development of virtual reality (VR) technology offers opportunities for a widespread cons...
Virtual reality has become a more common phenomenon in both destination marketing and on-site experi...
The purpose of this research is twofold: firstly, we aim to understand the role of virtual reality (...
Virtual reality (VR) is considered an important technological development to impact the tourism indu...
Virtual reality (VR) is considered an important technological development to impact the tourism indu...
Virtual reality (VR) has been outlined as one of the most important technological developments to in...
Technological innovations have been transforming the way we handle tourism. Virtual reality (VR), on...
Master's thesis in International Hospitality ManagementTechnological innovations have been transform...
Virtual reality (VR) has been one of key emerging technologies in the tourism industry. As VR provid...
Virtual reality (VR) has been one of key emerging technologies in the tourism industry. As VR provid...
The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature. Resear...
The subject of this research is virtual reality (VR), and its role in destination marketing. As a co...
[eng] Virtual Reality (VR) is a device with the potential to change habits, connect people or influ...
The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature. Resear...
The purpose of this research is twofold: firstly, we aim to understand the role of virtual reality (...
The rapid development of virtual reality (VR) technology offers opportunities for a widespread cons...
Virtual reality has become a more common phenomenon in both destination marketing and on-site experi...
The purpose of this research is twofold: firstly, we aim to understand the role of virtual reality (...
Virtual reality (VR) is considered an important technological development to impact the tourism indu...
Virtual reality (VR) is considered an important technological development to impact the tourism indu...
Virtual reality (VR) has been outlined as one of the most important technological developments to in...
Technological innovations have been transforming the way we handle tourism. Virtual reality (VR), on...
Master's thesis in International Hospitality ManagementTechnological innovations have been transform...
Virtual reality (VR) has been one of key emerging technologies in the tourism industry. As VR provid...
Virtual reality (VR) has been one of key emerging technologies in the tourism industry. As VR provid...
The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature. Resear...
The subject of this research is virtual reality (VR), and its role in destination marketing. As a co...
[eng] Virtual Reality (VR) is a device with the potential to change habits, connect people or influ...
The concept of presence, ubiquitous in VR research, remains in infancy in tourism literature. Resear...
The purpose of this research is twofold: firstly, we aim to understand the role of virtual reality (...
The rapid development of virtual reality (VR) technology offers opportunities for a widespread cons...
Virtual reality has become a more common phenomenon in both destination marketing and on-site experi...
The purpose of this research is twofold: firstly, we aim to understand the role of virtual reality (...