International audienceIn this paper, we present the overall design of Pandore II, an Environment dedicated to the experimentation of distribution of sequential programs for their execution on distributed memory parallel architectures. The emphasis is then put on two performance analysis tools integrated in this environment
Performance debugging is the process of isolating and correcting performance problems in an otherwis...
This paper presents an environment for programming distributed memory computers using HPF-like data ...
Introduction In general, a parallel computer is a computer that has multiple processors connected b...
International audienceIn this paper, we present the overall design of Pandore II, an Environment ded...
International audienceIn this paper, the problem of evaluating the performance of parallel programs ...
Parallelization of programs for distributed memory parallel computers is always difficult because of...
Debugging parallel/distributed programs is an iterative process, alternating between correctness deb...
Debugging parallel/distributed programs is an iterative process, alternating between correctness deb...
This thesis presents the design and implementation of the Visual Performance Debugger for the Concor...
[[abstract]]©1988 North-Holland-The authors outline an approach to the design of a set of interactiv...
The goal of the Pandore system is to allow the execution of parallel algorithms on DMPC (Distributed...
Programming parallel computers for performance is a difficult task that requires careful attention t...
Relative debugging is a system which allows a programmer to compare the state of two executing progr...
This paper discusses the development of a debugging tool for parallel programs showing how the requi...
The parallelization of real-world compute intensive Fortran application codes is generally not a tri...
Performance debugging is the process of isolating and correcting performance problems in an otherwis...
This paper presents an environment for programming distributed memory computers using HPF-like data ...
Introduction In general, a parallel computer is a computer that has multiple processors connected b...
International audienceIn this paper, we present the overall design of Pandore II, an Environment ded...
International audienceIn this paper, the problem of evaluating the performance of parallel programs ...
Parallelization of programs for distributed memory parallel computers is always difficult because of...
Debugging parallel/distributed programs is an iterative process, alternating between correctness deb...
Debugging parallel/distributed programs is an iterative process, alternating between correctness deb...
This thesis presents the design and implementation of the Visual Performance Debugger for the Concor...
[[abstract]]©1988 North-Holland-The authors outline an approach to the design of a set of interactiv...
The goal of the Pandore system is to allow the execution of parallel algorithms on DMPC (Distributed...
Programming parallel computers for performance is a difficult task that requires careful attention t...
Relative debugging is a system which allows a programmer to compare the state of two executing progr...
This paper discusses the development of a debugging tool for parallel programs showing how the requi...
The parallelization of real-world compute intensive Fortran application codes is generally not a tri...
Performance debugging is the process of isolating and correcting performance problems in an otherwis...
This paper presents an environment for programming distributed memory computers using HPF-like data ...
Introduction In general, a parallel computer is a computer that has multiple processors connected b...