Corporations and government agencies that use Avatars claim there are substantial benefits for using them in their respective organizations; including 24/7 service availability, quick answers without a phone queue, and improved consistency in the responses provided. “There are also potential cost savings by having an Avatar answering questions compared to using personnel” (Lind and Salomonson, 2006). However, these benefits may not be great enough as the lack of possible human communication may lead to alienation between individuals and organisations. Furthermore, a robot may “miss out” on business opportunities that a human would act on. A robot will not hear and understand nuances in speech, with the risk that a potentially problematic si...
To face innovation challenges of the twenty-first century, companies should learn from proven succes...
This thesis is concerned with shared virtual environmentsfor collaborative work. An important aspect...
User involvement can help designers reach beyond functionality and usability, and identify the user’...
This paper is presenting a case study of Scandinavian Airlines Systems (SAS) showing how improvement...
In this paper we are presenting some theoreticalbackground, some practical applications and some fut...
The objective of this paper is to examine the impact of avatars’ utilitarian and hedonic values on t...
This paper investigates the use of avatars to communicate live message in e-government inte...
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University...
Purpose: Avatars have become increasingly prevalent on brand websites, yet their impact on consumers...
As the internet environment becomes more competitive, firms seek new ways to attract, retain and man...
Technology-enabled services for physical and mental health are a promising approach to improve healt...
To distinguish from other competitors, companies have to establish good quality and price but also a...
Conducting an interview and communicating with children that have experienced traumatic situations c...
The objective of this paper is to examine the impact of online real-time interactivity on the desire...
Consumer communication is increasingly moving to online digital spaces. Online consumption communit...
To face innovation challenges of the twenty-first century, companies should learn from proven succes...
This thesis is concerned with shared virtual environmentsfor collaborative work. An important aspect...
User involvement can help designers reach beyond functionality and usability, and identify the user’...
This paper is presenting a case study of Scandinavian Airlines Systems (SAS) showing how improvement...
In this paper we are presenting some theoreticalbackground, some practical applications and some fut...
The objective of this paper is to examine the impact of avatars’ utilitarian and hedonic values on t...
This paper investigates the use of avatars to communicate live message in e-government inte...
This thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University...
Purpose: Avatars have become increasingly prevalent on brand websites, yet their impact on consumers...
As the internet environment becomes more competitive, firms seek new ways to attract, retain and man...
Technology-enabled services for physical and mental health are a promising approach to improve healt...
To distinguish from other competitors, companies have to establish good quality and price but also a...
Conducting an interview and communicating with children that have experienced traumatic situations c...
The objective of this paper is to examine the impact of online real-time interactivity on the desire...
Consumer communication is increasingly moving to online digital spaces. Online consumption communit...
To face innovation challenges of the twenty-first century, companies should learn from proven succes...
This thesis is concerned with shared virtual environmentsfor collaborative work. An important aspect...
User involvement can help designers reach beyond functionality and usability, and identify the user’...