This paper concerns an experiment that attempts to understand the impact the physical and virtual environment can have on human emotions. To do this four blended learning workshops are held covering different amounts of technology enhanced learning based on the blended learning continuum. In each workshop there are two of the same participants - one who is autistic and one who is empathic - and then other participants are introduced depending on the aesthetics of the workshop. The study finds that learners deemed 'empathic' require less brain processing for befriending than people deemed 'autistic' do and that those deemed autistic treat every environment the same way and at the same time those deemed 'empathic' focus more on befriending ot...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
[[abstract]]Children with autism are frequently noted for their impairment of lacking facial express...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
© 2016 IEEE.This paper concerns an experiment that attempts to understand the impact the physical an...
Abstract This paper puts forward a series of theoretical underpinnings and design considerations fo...
[[abstract]]Empathy is an essential part of normal social function that people with autism spectrum ...
As virtual environments (VEs) become increasingly central to people's lives (Terry, 2002), understan...
[[abstract]]This paper presents research concerning a novel virtual learning environment designedto ...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
As virtual environments (VEs) become increasingly central to people's lives (Terry, 2002), understan...
Previous research has shown that computer-based tasks can motivate people with autism and encourage ...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
Interactive Virtual Humans (VHs) are increasingly used to replace or assist real humans in various a...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
The potential of virtual environments for teaching people with autism has been positively promoted i...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
[[abstract]]Children with autism are frequently noted for their impairment of lacking facial express...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...
© 2016 IEEE.This paper concerns an experiment that attempts to understand the impact the physical an...
Abstract This paper puts forward a series of theoretical underpinnings and design considerations fo...
[[abstract]]Empathy is an essential part of normal social function that people with autism spectrum ...
As virtual environments (VEs) become increasingly central to people's lives (Terry, 2002), understan...
[[abstract]]This paper presents research concerning a novel virtual learning environment designedto ...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
As virtual environments (VEs) become increasingly central to people's lives (Terry, 2002), understan...
Previous research has shown that computer-based tasks can motivate people with autism and encourage ...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
Interactive Virtual Humans (VHs) are increasingly used to replace or assist real humans in various a...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
The potential of virtual environments for teaching people with autism has been positively promoted i...
We argue that the use of collaborative virtual environments (CVE) which incorporate emotionally expr...
[[abstract]]Children with autism are frequently noted for their impairment of lacking facial express...
Cognitive and emotional dimensions are often linked to each other in learning experiences. Moreover...