It's advantageous for computational scientists to have the capability to perform interactive visualization on their desktop workstations. For data on large unstructured meshes, this capability is not generally available. In particular, particle tracing on unstructured grids can result in a high percentage of non-contiguous memory accesses and therefore may perform very poorly with virtual memory paging schemes. The alternative of visualizing a lower resolution of the data degrades the original high-resolution calculations. This paper presents an out-of-core approach for interactive streamline construction on large unstructured tetrahedral meshes containing millions of elements. The out-of-core algorithm uses an octree to partition and restr...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
The visual representation of complex data has always been a major motivation for computer graphics. ...
Parallel supercomputing has traditionally focused on the inner kernel of scientific simulations: the...
Scientists commonly turn to supercomputers or Clusters of Workstations with hundreds (even thousands...
In the area of scientific visualization, input data sets are often very large. In visualization of C...
Recently, several external memory techniques have been developed for a wide variety of graphics and ...
Unstructured meshes are used in a variety of disciplines to represent simulations and experimental d...
Computational simulations frequently generate solutions defined over very large tetrahedral volume m...
We describe an efficient technique for out-of-core construction and accurate view-dependent visualiz...
We present a novel approach to interactive visualization and exploration of large unstructured tetra...
Understanding vector fields resulting from large scientific simulations is an important and often di...
The real time processing of very large volumetric meshes introduces specific algorithmic challenges ...
Drastic growth in computer simulations complexity and 3D scanning technology has boosted the size of...
Massive data sets coming from complex simulations are “unwill-ing ” to fit completely inside compute...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
The visual representation of complex data has always been a major motivation for computer graphics. ...
Parallel supercomputing has traditionally focused on the inner kernel of scientific simulations: the...
Scientists commonly turn to supercomputers or Clusters of Workstations with hundreds (even thousands...
In the area of scientific visualization, input data sets are often very large. In visualization of C...
Recently, several external memory techniques have been developed for a wide variety of graphics and ...
Unstructured meshes are used in a variety of disciplines to represent simulations and experimental d...
Computational simulations frequently generate solutions defined over very large tetrahedral volume m...
We describe an efficient technique for out-of-core construction and accurate view-dependent visualiz...
We present a novel approach to interactive visualization and exploration of large unstructured tetra...
Understanding vector fields resulting from large scientific simulations is an important and often di...
The real time processing of very large volumetric meshes introduces specific algorithmic challenges ...
Drastic growth in computer simulations complexity and 3D scanning technology has boosted the size of...
Massive data sets coming from complex simulations are “unwill-ing ” to fit completely inside compute...
Voxel-based rendering has recently received significant attention due to its potential in the contex...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
The visual representation of complex data has always been a major motivation for computer graphics. ...
Parallel supercomputing has traditionally focused on the inner kernel of scientific simulations: the...