This paper argues for the use of cognitive modeling to gain a detailed and dynamic look into user experience during game play. Applying cognitive models to game play data can help researchers understand a player's attentional focus, memory status, learning state, and decision strategies (among other things) as these cognitive processes occurred throughout game play. This is a stark contrast to the common approach of trying to assess the long-term impact of games on cognitive functioning after game play has ended. We describe what cognitive models are, what they can be used for and how game researchers could benefit by adopting these methods. We also provide details of a single model - based on decision field theory - that has been successfU...
Though traditionally designed for entertainment, video games are being used more and more by psychol...
Generally, this research describes the experimental study that elaborates and analyses the cognitive...
This paper proposes a computational modelling approach for investigating the interplay of learning a...
Estimating affective and cognitive states in conditions of rich human-computer interaction, such as ...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
textVideo gaming has become a major pastime in modern life, and it continues to accelerate in popula...
textVideo gaming has become a major pastime in modern life, and it continues to accelerate in popula...
Videogames have become one of the most popular leisure activities worldwide, including multiple game...
Computer games continue to receive increasing attention in industry and academia as a new kind of me...
The relations between video-game experience and cognitive abilities were examined in the current stu...
This paper explores the potential of collecting neurophysiological data in order to further understa...
Action video game players have been found to outperform nonplayers on a variety of cognitive tasks. ...
We developed a technique to observe and characterize a novice real-time-strategy (RTS) player’s ment...
A fully developed nomology for the study of games requires the development of explanatory theoretica...
Though traditionally designed for entertainment, video games are being used more and more by psychol...
Generally, this research describes the experimental study that elaborates and analyses the cognitive...
This paper proposes a computational modelling approach for investigating the interplay of learning a...
Estimating affective and cognitive states in conditions of rich human-computer interaction, such as ...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
The underlying mechanisms responsible for the improvements in cognition associated with video game p...
textVideo gaming has become a major pastime in modern life, and it continues to accelerate in popula...
textVideo gaming has become a major pastime in modern life, and it continues to accelerate in popula...
Videogames have become one of the most popular leisure activities worldwide, including multiple game...
Computer games continue to receive increasing attention in industry and academia as a new kind of me...
The relations between video-game experience and cognitive abilities were examined in the current stu...
This paper explores the potential of collecting neurophysiological data in order to further understa...
Action video game players have been found to outperform nonplayers on a variety of cognitive tasks. ...
We developed a technique to observe and characterize a novice real-time-strategy (RTS) player’s ment...
A fully developed nomology for the study of games requires the development of explanatory theoretica...
Though traditionally designed for entertainment, video games are being used more and more by psychol...
Generally, this research describes the experimental study that elaborates and analyses the cognitive...
This paper proposes a computational modelling approach for investigating the interplay of learning a...