The development and evaluation of prototypes is an important part of game development. This study aimed to establish whether the form factor, either paper or an iPad, would affect children’s ratings of a prototype game. The 42 participants were aged between 7 and 11 and used the Fun Toolkit to measure user experience. The results showed that the form factor had little influence over their overall ratings of the game concept. However, the children rated the aesthetics higher on the paper version compared to the iPad, despite the graphics being identical, suggesting a potential effect of the form factor on this aspect of the prototype. Participants were also asked if they would pay to download the game as a measure of engagement, but their co...
The file attached to this record is the author's final peer reviewed version. Open access journalRes...
Children's interactive e-books are novel literacy tools with interactive and multimodal representati...
The past few years have seen an array of new technological gadgets arrive on the education scene, pe...
This chapter focuses on the physicality of the iPad as an object, and how that physicality affects t...
The current study investigates the relationship between children’s perceptions of what an iPad does ...
This paper presents the results of an exploratory comparative study in which I investigated the rela...
Nowadays, growing up is quite different from what it was before. Around the globe the larger part of...
This paper presents the results of an exploratory comparative study in which we investigated the rel...
This paper explores how iPads can be used as part of a child-centred data collection approach to und...
Research Findings: Children are increasingly using touchscreen technologies at home, which has becom...
This study used eye tracking glasses to understand how children explore low-fidelity paper prototype...
Continual technological innovation, especially in educational technology for pre-school education, h...
Research in human-computer interaction (HCI) has shown inconsistencies in the relationship between u...
Touchscreen devices have dramatically increased the accessibility and usage of technology, causing e...
Touchscreen devices have dramatically increased the accessibility and usage of technology, causing e...
The file attached to this record is the author's final peer reviewed version. Open access journalRes...
Children's interactive e-books are novel literacy tools with interactive and multimodal representati...
The past few years have seen an array of new technological gadgets arrive on the education scene, pe...
This chapter focuses on the physicality of the iPad as an object, and how that physicality affects t...
The current study investigates the relationship between children’s perceptions of what an iPad does ...
This paper presents the results of an exploratory comparative study in which I investigated the rela...
Nowadays, growing up is quite different from what it was before. Around the globe the larger part of...
This paper presents the results of an exploratory comparative study in which we investigated the rel...
This paper explores how iPads can be used as part of a child-centred data collection approach to und...
Research Findings: Children are increasingly using touchscreen technologies at home, which has becom...
This study used eye tracking glasses to understand how children explore low-fidelity paper prototype...
Continual technological innovation, especially in educational technology for pre-school education, h...
Research in human-computer interaction (HCI) has shown inconsistencies in the relationship between u...
Touchscreen devices have dramatically increased the accessibility and usage of technology, causing e...
Touchscreen devices have dramatically increased the accessibility and usage of technology, causing e...
The file attached to this record is the author's final peer reviewed version. Open access journalRes...
Children's interactive e-books are novel literacy tools with interactive and multimodal representati...
The past few years have seen an array of new technological gadgets arrive on the education scene, pe...