The goal of this thesis is to explore the use of reinforcement learning (RL) in commercial computer games. Although RL has been applied with success to many types of board games and non-game simulated environments, there has been little work in applying RL to the most popular genres of games: first-person shooters, role-playing games, and real-time strategies. In this thesis we use a first-person shooter environment to create computer players, or bots, that learn to play the game using reinforcement learning techniques.We have created three experimental bots: ChaserBot, ItemBot and HybridBot. The two first bots each focus on a different aspect of the first-person shooter genre, and learn using basic RL. ChaserBot learns to chase down and sh...
Udgivelsesdato: October 2009Real-time strategy (RTS) games provide a challenging platform to impleme...
Abstract—Reinforcement learning is an unsupervised machine learning method in the area of Artificial...
While autonomous mobile robots used to be built for domain specific tasks in factories or similar sa...
This paper demonstrates the applicability of reinforcement learning for first person shooter bot art...
Reinforcement learning (RL) is a paradigm which involves an agent interacting with an environment. T...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
Interactive training is a technique that allows humans to guide a learning algorithm. This technique...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
Reinforcement learning is well suited to first person shooter bot artificial intelligence as it has ...
In current state-of-the-art commercial first person shooter games, computer controlled bots, also kn...
This article focuses on the recent advances in the field of reinforcement learning (RL) as well as t...
Machine learning is now widely studied as thebasis for artificial intelligence systems within comput...
The surge in the use of adaptive Artificial Intelligent (AI) systems have been made possible by leve...
Abstract—The aim of intelligent techniques, termed game AI, used in computer video games is to provi...
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winnin...
Udgivelsesdato: October 2009Real-time strategy (RTS) games provide a challenging platform to impleme...
Abstract—Reinforcement learning is an unsupervised machine learning method in the area of Artificial...
While autonomous mobile robots used to be built for domain specific tasks in factories or similar sa...
This paper demonstrates the applicability of reinforcement learning for first person shooter bot art...
Reinforcement learning (RL) is a paradigm which involves an agent interacting with an environment. T...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
Interactive training is a technique that allows humans to guide a learning algorithm. This technique...
The creation of effective autonomous agents (bots) for combat scenarios has long been a goal of the ...
Reinforcement learning is well suited to first person shooter bot artificial intelligence as it has ...
In current state-of-the-art commercial first person shooter games, computer controlled bots, also kn...
This article focuses on the recent advances in the field of reinforcement learning (RL) as well as t...
Machine learning is now widely studied as thebasis for artificial intelligence systems within comput...
The surge in the use of adaptive Artificial Intelligent (AI) systems have been made possible by leve...
Abstract—The aim of intelligent techniques, termed game AI, used in computer video games is to provi...
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winnin...
Udgivelsesdato: October 2009Real-time strategy (RTS) games provide a challenging platform to impleme...
Abstract—Reinforcement learning is an unsupervised machine learning method in the area of Artificial...
While autonomous mobile robots used to be built for domain specific tasks in factories or similar sa...