This thesis makes two extensions to the standard stochastic approximation framework in order to study learning algorithms in different environments. In particular, the aim of this has been to study fictitious play and stochastic fictitious play in more complex frameworks than the usual, normal form game environment. However, these stochastic approximation frameworks are also utilised in other applications in this thesis. A new two-timescale asynchronous stochastic approximation framework with set-valued updates is presented, which extends the previous work in this area by Konda and Borkar (2000). Using this approach a two-timescales learning algorithm is produced for discounted reward Markov decision processes and, similarly, fictitious pla...
Solving multi-agent reinforcement learning problems has proven difficult because of the lack of trac...
Recent extensions to dynamic games of the well-known fictitious play learning procedure in static ga...
We establish global convergence results for stochastic fictitious play for four classes of games: g...
We consider reinforcement learning algorithms in normal form games. Using two-timescales stochastic ...
Continuous action space games are ubiquitous in economics. However, whilst learning dynamics in norm...
AbstractContinuous action space games are ubiquitous in economics. However, whilst learning dynamics...
This report considers extensions of fictitious play, a well-known model of learning in games. We rev...
39 pages, 6 figures, 1 tableWe develop a unified stochastic approximation framework for analyzing th...
This paper proposes an extension of a popular decentralized discrete-time learning procedure when re...
Hirsch [2], is called smooth fictitious play. Using techniques from stochastic approximation by the ...
In this paper new algorithms for finding optimal values and strategies inturn-based stochastic games...
Consider a generalization of fictitious play in which agents' choices are perturbed by incomplete in...
We present a new algorithm for polynomial time learning of optimal behavior in stochastic games. Thi...
A large class of sequential decision making problems under uncertainty with multiple competing decis...
Consider a generalization of fictitious play in which agents′ choices are perturbed by incomplete in...
Solving multi-agent reinforcement learning problems has proven difficult because of the lack of trac...
Recent extensions to dynamic games of the well-known fictitious play learning procedure in static ga...
We establish global convergence results for stochastic fictitious play for four classes of games: g...
We consider reinforcement learning algorithms in normal form games. Using two-timescales stochastic ...
Continuous action space games are ubiquitous in economics. However, whilst learning dynamics in norm...
AbstractContinuous action space games are ubiquitous in economics. However, whilst learning dynamics...
This report considers extensions of fictitious play, a well-known model of learning in games. We rev...
39 pages, 6 figures, 1 tableWe develop a unified stochastic approximation framework for analyzing th...
This paper proposes an extension of a popular decentralized discrete-time learning procedure when re...
Hirsch [2], is called smooth fictitious play. Using techniques from stochastic approximation by the ...
In this paper new algorithms for finding optimal values and strategies inturn-based stochastic games...
Consider a generalization of fictitious play in which agents' choices are perturbed by incomplete in...
We present a new algorithm for polynomial time learning of optimal behavior in stochastic games. Thi...
A large class of sequential decision making problems under uncertainty with multiple competing decis...
Consider a generalization of fictitious play in which agents′ choices are perturbed by incomplete in...
Solving multi-agent reinforcement learning problems has proven difficult because of the lack of trac...
Recent extensions to dynamic games of the well-known fictitious play learning procedure in static ga...
We establish global convergence results for stochastic fictitious play for four classes of games: g...