We report on an efficient adaptive N-body method which u~e have recently designed and implemented. The algorithm computes the forces on an arbitrary distribution of bodies in a time which scales as N log N with the particle number. The accuracy of the force calculations is analytically bounded, and can be adjusted via a user defined parameter between a few percent relative accuracy, down to machine arithmetic accuracy. Instead of using pointers to indicate the topology of the tree, we identify each possible cell with a key. The mapping of keys into memory locations is achieved via a hash table. This allows the program to access data in an efficient manner across multiple processors. Performance of the parallel program is measured on ...
The O(N) hierarchical N-body algorithms and Massively Parallel Processors allow particle systems of ...
We develop an algorithm that computes the gravitational potentials and forces on N point-masses int...
O(N) algorithms for N-body simulations enable the simulation of particle systems with up to 100 mill...
We report on an efficient adaptive N-body method which u~e have recently designed and implemented. ...
We report on an efficient adaptive N-body method which we have recently designed and implemented. Th...
We describe the design of several portable and efficient parallel implementations of adaptive N-body...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
In this paper, we study data structures for use in N-body simulation. We concentrate on the spatial ...
This work considers the organization and performance of computations on parallel computers of tree...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
The O(N) hierarchical N–body algorithms and Massively Parallel Processors allow particle systems of ...
We present an ecient and provably good partitioning and load balancing algorithm for parallel adapti...
The gravitational N-body algorithm of Barnes and Hut [1] has been successfully implemented on a hype...
We present a data-parallel formulation of an adaptive version of Anderson's method for N-body partic...
The optimization techniques for hierarchical O(N) N-body algorithms described here focus on managing...
The O(N) hierarchical N-body algorithms and Massively Parallel Processors allow particle systems of ...
We develop an algorithm that computes the gravitational potentials and forces on N point-masses int...
O(N) algorithms for N-body simulations enable the simulation of particle systems with up to 100 mill...
We report on an efficient adaptive N-body method which u~e have recently designed and implemented. ...
We report on an efficient adaptive N-body method which we have recently designed and implemented. Th...
We describe the design of several portable and efficient parallel implementations of adaptive N-body...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
In this paper, we study data structures for use in N-body simulation. We concentrate on the spatial ...
This work considers the organization and performance of computations on parallel computers of tree...
We report on improvements made over the past two decades to our adaptive treecode N-body method (HOT...
The O(N) hierarchical N–body algorithms and Massively Parallel Processors allow particle systems of ...
We present an ecient and provably good partitioning and load balancing algorithm for parallel adapti...
The gravitational N-body algorithm of Barnes and Hut [1] has been successfully implemented on a hype...
We present a data-parallel formulation of an adaptive version of Anderson's method for N-body partic...
The optimization techniques for hierarchical O(N) N-body algorithms described here focus on managing...
The O(N) hierarchical N-body algorithms and Massively Parallel Processors allow particle systems of ...
We develop an algorithm that computes the gravitational potentials and forces on N point-masses int...
O(N) algorithms for N-body simulations enable the simulation of particle systems with up to 100 mill...