Purpose: This paper aims to explain the effect of flow, game repetition and brand familiarity on players’ brand attitude and purchase intention in the context of mobile advergaming. Design/methodology/approach: Data from 227 participants who played a mobile advergame were analysed. Structural equation modelling with partial least squares was used to test the research model. Findings: The results reveal that the independent variables (i.e. game repetition and brand familiarity) significantly influence the dependent variables explored in this study (i.e. brand attitude and purchase intentions of players). Results also show that brand familiarity influences players’ flow experience, which in turn significantly affects players’ purchase inte...
Advergames are increasingly popular for online advertising campaigns. However, few IS studies have i...
Advergames are increasingly used by companies for online advertising campaigns. However, the effecti...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
Purpose: Based on flow theory, the purpose of this paper is to explain why the use of mobile adverga...
Based on flow theory, this paper seeks to explain why the use of mobile advergames can enhance playe...
The impact of in-game brand exposure strength is explored by investigating the advertising effects o...
The entire dissertation/thesis text is included in the research.pdf file; the official abstract appe...
JEL: M37[ES] Los advergames se han convertido en una novedosa herramienta a través de la cual los an...
In today’s saturated media environment a unique advertising medium has emerged. Advergames, defined ...
The new and creative marketing strategies came into existence to attract consumers towards the brand...
Purpose: This research aims to analyze the influence of flow antecedents, which can elicit bran...
Purpose: This research aims to analyze the influence of flow antecedents, which can elicit bran...
In advergames, game design can be used as a way to understand aspects of user interaction and brand ...
In advergames, game design can be used as a way to understand aspects of user interaction and brand ...
Advergames are increasingly popular for online advertising campaigns. However, few IS studies have i...
Advergames are increasingly used by companies for online advertising campaigns. However, the effecti...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
Purpose: Based on flow theory, the purpose of this paper is to explain why the use of mobile adverga...
Based on flow theory, this paper seeks to explain why the use of mobile advergames can enhance playe...
The impact of in-game brand exposure strength is explored by investigating the advertising effects o...
The entire dissertation/thesis text is included in the research.pdf file; the official abstract appe...
JEL: M37[ES] Los advergames se han convertido en una novedosa herramienta a través de la cual los an...
In today’s saturated media environment a unique advertising medium has emerged. Advergames, defined ...
The new and creative marketing strategies came into existence to attract consumers towards the brand...
Purpose: This research aims to analyze the influence of flow antecedents, which can elicit bran...
Purpose: This research aims to analyze the influence of flow antecedents, which can elicit bran...
In advergames, game design can be used as a way to understand aspects of user interaction and brand ...
In advergames, game design can be used as a way to understand aspects of user interaction and brand ...
Advergames are increasingly popular for online advertising campaigns. However, few IS studies have i...
Advergames are increasingly used by companies for online advertising campaigns. However, the effecti...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...