We introduce a class of two-player dynamic games to study the effectiveness of screening in a principal-agent problem. In every period, the principal chooses either to irreversibly stop the game or to continue, and the agent chooses an action if the principal chooses to continue. The agent’s type is his private information, and his actions are imperfectly observed. Players’ flow payoffs depend on the agent’s action, and players’ lump-sum payoffs when the game stops depends on the agent’s type. Both players are long-lived and share a common discount factor. We study the limit of the equilibrium outcomes as both players get arbitrarily patient. Nash equilibrium payoff vectors converge to the unique Nash equilibrium payoff vector of an...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We introduce a class of two-player dynamic games to study the effectiveness of screening in a princ...
We analyze in a game between a patient player 1 and a non-myopic but less patient opponent, player 2...
The solution of a reputational equilibrium is given for a class of linear, quadratic, gaussian dynam...
This paper studies reputation e¤ects in a 2-player repeated moral hazard game. A long-lived player, ...
In this paper we study a continuous-time reputation game between a large player and a population of ...
We study a continuous-time reputation game between a large player and a population of small players ...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
A common interpretation of patience in discounted games is that the interaction takes place in conti...
A common interpretation of patience in discounted games is that the interaction takes place in conti...
This paper examines the sustainability of reputations in a class of games with imperfect public moni...
Previous work shows that reputation results may fail in repeated games between two long-run players ...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We introduce a class of two-player dynamic games to study the effectiveness of screening in a princ...
We analyze in a game between a patient player 1 and a non-myopic but less patient opponent, player 2...
The solution of a reputational equilibrium is given for a class of linear, quadratic, gaussian dynam...
This paper studies reputation e¤ects in a 2-player repeated moral hazard game. A long-lived player, ...
In this paper we study a continuous-time reputation game between a large player and a population of ...
We study a continuous-time reputation game between a large player and a population of small players ...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
A common interpretation of patience in discounted games is that the interaction takes place in conti...
A common interpretation of patience in discounted games is that the interaction takes place in conti...
This paper examines the sustainability of reputations in a class of games with imperfect public moni...
Previous work shows that reputation results may fail in repeated games between two long-run players ...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...
We analyze reputation in a game between a large player and a continuum of long-lived small players i...