CSG trees are an intuitive, yet powerful technique for the representation of geometry using a combination of Boolean set-operations and geometric primitives. In general, there exists an infinite number of trees all describing the same 3D solid. However, some trees are optimal regarding the number of used operations, their shape or other attributes, like their suitability for intuitive, human-controlled editing. In this paper, we present a systematic comparison of newly developed and existing tree optimization methods and propose a flexible processing pipeline with a focus on tree editability. The pipeline uses a redundancy removal and decomposition stage for complexity reduction and different (meta-)heuristics for remaining tree optimizatio...
With the growing popularity of 3D printing, different shape classes such as fibers and hair have bee...
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept o...
1 Introduction This paper describes GenTree, an interactive system that models 3D polygonal trees as...
CSG trees are an intuitive, yet powerful technique for the representation of geometry using a combin...
This paper presents a method for generating compact and effective constructive-solid-geometry (CSG) ...
The generation of 3-D solid objects, and more generally solid geometric modelling, is very important...
One of the most intuitive ways to model solid objects is by constructing them hierarchically, throug...
One of the most intuitive ways to model solid objects is by constructing them hierarchically, throug...
International audienceWe extend traditional Constructive Solid Geometry (CSG) trees to support the p...
Evaluation of CSG tree in a CSG based solid modeler is a very computationally intensive operation. I...
This paper presents the multi-objective evolutionary optimization of three-dimensional geometry repr...
This work deals with an efficient and robust technique of performing Boolean operations on polygonal...
The Sequenced Convex Subtraction (SCS) algorithm for Constructive Solid Geometry (CSG) sequentially ...
In this paper, the CSG representation scheme is augmented with the'cartesian product.'The sweep meth...
During 3D modelling of the real world, it is often necessary to place trees into the scene. However ...
With the growing popularity of 3D printing, different shape classes such as fibers and hair have bee...
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept o...
1 Introduction This paper describes GenTree, an interactive system that models 3D polygonal trees as...
CSG trees are an intuitive, yet powerful technique for the representation of geometry using a combin...
This paper presents a method for generating compact and effective constructive-solid-geometry (CSG) ...
The generation of 3-D solid objects, and more generally solid geometric modelling, is very important...
One of the most intuitive ways to model solid objects is by constructing them hierarchically, throug...
One of the most intuitive ways to model solid objects is by constructing them hierarchically, throug...
International audienceWe extend traditional Constructive Solid Geometry (CSG) trees to support the p...
Evaluation of CSG tree in a CSG based solid modeler is a very computationally intensive operation. I...
This paper presents the multi-objective evolutionary optimization of three-dimensional geometry repr...
This work deals with an efficient and robust technique of performing Boolean operations on polygonal...
The Sequenced Convex Subtraction (SCS) algorithm for Constructive Solid Geometry (CSG) sequentially ...
In this paper, the CSG representation scheme is augmented with the'cartesian product.'The sweep meth...
During 3D modelling of the real world, it is often necessary to place trees into the scene. However ...
With the growing popularity of 3D printing, different shape classes such as fibers and hair have bee...
Point-based modeling and rendering is an active area of research in Computer Graphics. The concept o...
1 Introduction This paper describes GenTree, an interactive system that models 3D polygonal trees as...